Changelogs

SoapsAdmin - UPDATE - 1.7.4

SoapsAdmin

  • Added staff shortcuts /sa sun, rain, storm, noon, midnight, gmc/gms/gma/gmsp, and ci, plus /sa sc for staff chat.
  • Added soft money, XP, currency items, and shulker options to player trade, with configurable full-inventory overflow (cancel, drop, or vault).
  • Added a Create button, staff shift-click delete, Reply, and Assign in the tickets GUI, plus /sa ticket delete and a clear CLOSED look on closed tickets.
  • Added Claim and assignee display on the reports detail GUI.
  • Added an MOTD editor GUI for text, preview, maintenance, max/min players, and icon, and /sa rules opens the rules GUI when rules are enabled.
  • Added /sa admin cockpit stats (TPS, staff online, open reports/tickets, maintenance, warn-escalation) so owners see queue health at a glance.
  • Added /sa announce mode and GUI controls to set how each announcement is delivered (chat, title, action bar, boss bar, and more).
  • Added trade requests from sneak + right-click on a player profile (or right-click alone if sneak is not required); staff player-info still wins when it applies.
  • Added item-editor CLI for template rename, clone, and info, and clones keep a new creator.
  • Added /sa friend pvp, moderation aliases /sa history and /sa punish, /sa world help, and /sa tpall with optional world or named-player targets.
  • Added PlaceholderAPI values for AFK count, TPA block/auto/pending, and daily ready/remaining/status.
  • Added custom-command override-feedback so a custom message: can replace the built-in /sa success line (fixes double weather text on /sa sun).
  • Added waypoint marker hiding beyond marker-view-distance (default 48 blocks) so distant markers no longer show as a black speck; boss-bar and compass tracking still work when far.
  • Changed tertiary GUI actions to press F only (f-action in menu YAML).
  • Changed custom-command success sounds and messages so they only play after a teleport actually starts, not when spawn/warp/home or other gates block it.
  • Changed staff tools (freeze, jail, spectate, vanish, tpto, history) so they need the matching /sa permissions, not staff mode alone.
  • Changed unfreeze, cheque deposit, shop price/buy/sell GUIs, BalTop, ticket assign, and friend dashboard/GUI to enforce their real permissions.
  • Changed kit deny-mode and shop/daily/cheque/kit claims so failed or overflowing grants refund and roll back instead of charging and discarding.
  • Changed friend and McMMO shared XP so the pool is split (no duplicate XP), and friend request timeout 0 means never expire.
  • Changed custom-command manage/auto-use/reload/redirect/settings gates so create/edit/delete/toggle need manage, auto-use uses full execute checks, reload keeps cooldowns, and blocked redirects stay sandboxed.
  • Changed MOTD max/min player counts so they apply even when MOTD text is empty, and +N offsets no longer collide with the -1 default.
  • Changed punishment history so left-click opens the case and right-click rolls back, and player lookup matches unique nicknames.
  • Changed announcement GUI preview and shift-right to use the real delivery mode, and press F to change the interval.
  • Removed middle-click / middle-action GUI binds; use press F (f-action) instead.
  • Fixed join and reconnect wrongly sending players to /sa setspawn in another world, and restored last logout world after restart (including deferred custom worlds).
  • Fixed /sa worlds teleports treating flying or mid-air as unsafe and landing off solid footing in the target world.
  • Fixed spectate leaving staff stuck in SPECTATOR when the target quits; spectate now ends with restore and a message.
  • Fixed daily GUI marking rewards claimed before the grant succeeded.
  • Fixed mail refusing sends when the inbox is full, offline ticket creators getting mail on staff respond/close, and clearer report reclaim messaging.
  • Fixed warp unsafe/invalid-name/permission messages and mail offline name resolve.
  • Fixed shipped ci vs clearinv custom-command alias collision and custom-command sound volume/pitch argument order.
  • Fixed GUI cursor jumping on same-menu refresh, page changes, and chat-input closes by keeping the inventory open when reopening menus.
  • Fixed economy /sa pay respecting max balance, TPA post-warmup safety and disconnect notify, teleport warmup cancel on quit, and home invite/rename/delete shared-list cleanup.
  • Fixed freezeinfo for offline players, legacy /sa killall <radius> mob clearing, and announcement shift-preview matching delivery modes.
  • Improved trade Ready and countdown so both sides can ready reliably and the countdown ticks once per second.
  • Improved waypoint and AFK/trade/staff-tool idle paths so far markers and unused listeners cost less when nothing is happening.

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