SoapsAdmin - UPDATE - 1.7.4
SoapsAdmin
- Added staff shortcuts
/sa sun,rain,storm,noon,midnight,gmc/gms/gma/gmsp, andci, plus/sa scfor staff chat. - Added soft money, XP, currency items, and shulker options to player trade, with configurable full-inventory overflow (
cancel,drop, orvault). - Added a Create button, staff shift-click delete, Reply, and Assign in the tickets GUI, plus
/sa ticket deleteand a clear CLOSED look on closed tickets. - Added Claim and assignee display on the reports detail GUI.
- Added an MOTD editor GUI for text, preview, maintenance, max/min players, and icon, and
/sa rulesopens the rules GUI when rules are enabled. - Added
/sa admincockpit stats (TPS, staff online, open reports/tickets, maintenance, warn-escalation) so owners see queue health at a glance. - Added
/sa announce modeand GUI controls to set how each announcement is delivered (chat, title, action bar, boss bar, and more). - Added trade requests from sneak + right-click on a player profile (or right-click alone if sneak is not required); staff player-info still wins when it applies.
- Added item-editor CLI for template rename, clone, and info, and clones keep a new creator.
- Added
/sa friend pvp, moderation aliases/sa historyand/sa punish,/sa world help, and/sa tpallwith optional world or named-player targets. - Added PlaceholderAPI values for AFK count, TPA block/auto/pending, and daily ready/remaining/status.
- Added custom-command
override-feedbackso a custommessage:can replace the built-in/sasuccess line (fixes double weather text on/sa sun). - Added waypoint marker hiding beyond
marker-view-distance(default 48 blocks) so distant markers no longer show as a black speck; boss-bar and compass tracking still work when far. - Changed tertiary GUI actions to press F only (
f-actionin menu YAML). - Changed custom-command success sounds and messages so they only play after a teleport actually starts, not when spawn/warp/home or other gates block it.
- Changed staff tools (freeze, jail, spectate, vanish, tpto, history) so they need the matching
/sapermissions, not staff mode alone. - Changed unfreeze, cheque deposit, shop price/buy/sell GUIs, BalTop, ticket assign, and friend dashboard/GUI to enforce their real permissions.
- Changed kit deny-mode and shop/daily/cheque/kit claims so failed or overflowing grants refund and roll back instead of charging and discarding.
- Changed friend and McMMO shared XP so the pool is split (no duplicate XP), and friend request timeout
0means never expire. - Changed custom-command manage/auto-use/reload/redirect/settings gates so create/edit/delete/toggle need manage, auto-use uses full execute checks, reload keeps cooldowns, and blocked redirects stay sandboxed.
- Changed MOTD max/min player counts so they apply even when MOTD text is empty, and
+Noffsets no longer collide with the-1default. - Changed punishment history so left-click opens the case and right-click rolls back, and player lookup matches unique nicknames.
- Changed announcement GUI preview and shift-right to use the real delivery mode, and press F to change the interval.
- Removed middle-click /
middle-actionGUI binds; use press F (f-action) instead. - Fixed join and reconnect wrongly sending players to
/sa setspawnin another world, and restored last logout world after restart (including deferred custom worlds). - Fixed
/sa worldsteleports treating flying or mid-air as unsafe and landing off solid footing in the target world. - Fixed spectate leaving staff stuck in SPECTATOR when the target quits; spectate now ends with restore and a message.
- Fixed daily GUI marking rewards claimed before the grant succeeded.
- Fixed mail refusing sends when the inbox is full, offline ticket creators getting mail on staff respond/close, and clearer report reclaim messaging.
- Fixed warp unsafe/invalid-name/permission messages and mail offline name resolve.
- Fixed shipped
civs clearinv custom-command alias collision and custom-command sound volume/pitch argument order. - Fixed GUI cursor jumping on same-menu refresh, page changes, and chat-input closes by keeping the inventory open when reopening menus.
- Fixed economy
/sa payrespecting max balance, TPA post-warmup safety and disconnect notify, teleport warmup cancel on quit, and home invite/rename/delete shared-list cleanup. - Fixed freezeinfo for offline players, legacy
/sa killall <radius>mob clearing, and announcement shift-preview matching delivery modes. - Improved trade Ready and countdown so both sides can ready reliably and the countdown ticks once per second.
- Improved waypoint and AFK/trade/staff-tool idle paths so far markers and unused listeners cost less when nothing is happening.