Elementals

Last updated Jul 30, 2026

Elementals

Ten elemental bosses and one master fight

Elementals is a boss pack built around ten elemental encounters, each with its own movement, pressure, and weak points. Clear them all and the Elemental Master awakens for the final battle. That boss uses every element at once.

The Ten Elemental Bosses

Each boss has a fight style tied to its element. Spawn eggs work from inventory or admin commands. Hover a portrait to zoom.

Earth Bender
Earth

Earth Bender

Slow and hard to move. It shakes the ground, hurls stone, and raises earthen walls to pin players. Fighting at range is harder than it looks.

/mm egg get EARTH_BENDER
Air Bender
Air

Air Bender

Hard to lock down. It dashes with wind bursts, deflects projectiles, and launches players skyward. Melee windows are short.

/mm egg get AIR_BENDER
Fire Bender
Fire

Fire Bender

Keeps the arena hot. Fire patches, chained flame bursts, and burn zones punish anyone who stands still. Keep moving.

/mm egg get FIRE_BENDER
Water Bender
Water

Water Bender

Shifts between offense and defense. It pushes players into water zones, fires concentrated jets, and heals from water it can reach.

/mm egg get WATER_BENDER
Dark Bender
Dark

Dark Bender

Fights in darkness. Shadow clones scatter attention, a soul-pull aura drains health, and void clouds let it reposition without warning.

/mm egg get DARK_BENDER
Light Bender
Light

Light Bender

Blind and burn with light. Sweeping beams force quick repositioning. Leave it alone and radiant pulses heal it again.

/mm egg get LIGHT_BENDER
Ice Bender
Ice

Ice Bender

Locks the floor down. Glacial Prison freezes players, ice fields slow movement, and hits land hard while you are stuck.

/mm egg get ICE_BENDER
Void Bender
Void

Void Bender

Opens rifts across the arena that teleport or deal heavy damage on contact. Abyssal Tether holds a player while the fight continues around them.

/mm egg get VOID_BENDER
Gravity Bender
Gravity

Gravity Bender

Inverts gravity, pulls players into a center singularity, and uses magnetic tethers so safe footing never lasts.

/mm egg get GRAVITY_BENDER
Storm Bender
Storm

Storm Bender

Lightning across the arena and Tempest Fragments from every angle. Late fight turns the floor into a live kill zone.

/mm egg get STORM_BENDER

The Elemental Master

Defeat all ten Benders and the Elemental Master emerges. It rotates through elemental phases mid-fight, pulling mechanics from encounters you already survived. There is also a Twin variant for a two-target finale.

Elemental Master

Elemental Master

Every element, no long downtime. The Master shifts forms without warning. Earth walls, void rifts, fire sweeps, and ice locks can all show up in one fight. Stay coordinated.

/mm egg get ELEMENTAL_MASTER
/mm egg get ELEMENTAL_MASTER_TWIN

Elemental Core

After the Elemental Master fight ends, the Elemental Core can awaken at the center of the arena. Clear the area when it stirs. When the cache opens, players can claim the reward. It is a post-fight entity, not a thirteenth boss.

/mm egg get ELEMENTAL_MASTER_REWARD_CORE

Requirements

MythicMobs is required for all mob and skill logic.

LibsDisguises is required for correct elemental skins. Without it, bosses appear as their base entity type. Install it, place the provided SavedSkins and Skins folders into your LibsDisguises directory, then restart the server.

  • Drop the Elementals pack folder into your MythicMobs directory
  • Copy the LibsDisguises skin files into your LibsDisguises directory
  • A full server restart is recommended after installing

Elemental Weapons & Armor and Elementals Classes pair with this pack for gear and playable classes.