Elemental Classes

Last updated Jul 30, 2026

Elemental Classes

Ten elemental paths. Fifty levels. Six skills each.

Elemental Classes adds a full RPG class system built on MMOCore and MythicLib, with ten unique classes tied to each element. Every class levels from 1 to 50 and gains six active skills as it grows. Classes integrate with the Elementals boss pack and the Elemental Weapons & Armor sets for a complete system.

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Classes

Terra
Earth Class
Levels 1–50

Terra players are tanks and ground-control fighters. Built to hold the line, soak hits, and punish enemies who stay in one spot too long. Every skill has weight behind it.

Rage
Earth Slam
Rock Throw
Earthquake
Tremor Strike
Quake Scatter
Aria
Air Class
Levels 1–50

Aria is the skirmisher class. Built for mobility and hit-and-run fights. Wind-based mobility and burst damage make it the hardest class to catch and strong once you learn the kit.

Gust
Wind Walk
Cyclone
Feather Fall
Tempest Burst
Airweave Mastery
Aqua
Water Class
Levels 1–50

A hybrid support and control class. Aqua can sustain teammates through extended fights, lock enemies in water prisons, and accelerate across terrain. Versatile in any team composition.

Water Whip
Healing Surge
Water Prison
Tidal Wave
Water Shield
Aqua Glide
Ember
Fire Class
Levels 1–50

Pure aggression. Ember stacks heat and pressure in tight windows, punishing defensive play with Blaze Aura and Inferno. Fire Shield gives it just enough survivability to close gaps and finish the job.

Fireball
Combustion
Blaze Aura
Fire Shield
Inferno
Fury Slash
Frost
Ice Class
Levels 1–50

Patient and methodical. Frost layers slow and control effects until enemies can barely move, then lands Glacial Shatter for massive burst. The most punishing class for immobile or grouped enemies.

Frostbolt
Frozen Barrier
Icy Winds
Frost Nova
Glacial Prison
Glacial Shatter
Radiant
Light Class
Levels 1–50

A high-output support and area-denial class. Healing Aura and Sacred Aura keep allies in the fight; Radiant Beam and Solar Flare punish clustered enemies with holy pressure that few can sustain.

Radiant Beam
Healing Aura
Illuminating Burst
Sacred Aura
Aurora Burst
Solar Flare
Shadow
Dark Class
Levels 1–50

The assassination class. Shadow Cloak and Void Storm let it reposition and reset fights on its own terms. Soul Drain and Curse of Despair make it lethal against isolated targets. Worst choice for a fair fight; best choice for picking one apart.

Shadow Bolt
Soul Drain
Shadow Cloak
Curse of Despair
Void Storm
Abyssal Tether
Eclipsar
Void Class
Levels 1–50

The most complex class in the system. Eclipsar bends space itself. Void Rifts and Void Shift create positional advantages that require planning to use well. Singularity Collapse is a high-damage team skill when used well.

Void Rift
Abyssal Chain
Void Shift
Singularity Surge
Void Chains
Singularity Collapse
Voltflux
Lightning Class
Levels 1–50

Speed and chain damage. Voltflux chains lightning between targets and builds static charge through Storm Aura. Magnetic Shield gives it brief windows of invulnerability that allow it to reset and chain again.

Volt Burst
Storm Aura
Static Overload
Lightning Spear
Magnetic Shield
Thunderclap Pulse
Venom
Toxin Class
Levels 1–50

Sustained attrition through stacking poison. Venom applies corrosion from range and maintains it through Corrosive Cloud and Toxic Armor. Neurotoxic Gas ends fights that drag too long in its favour.

Venom Spray
Corrosive Cloud
Neurotoxin
Toxic Armor
Venomous Thrust
Neurotoxic Gas
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Installation

Three plugins are required. Install them before adding the pack.

MMOCore. Copy the MMOCore pack folder into your MMOCore plugins directory
MythicLib. Copy the MythicLib pack folder into your MythicLib plugins directory
MythicMobs. Copy the Class Skills folder into your MythicMobs directory

Requirements

  • MMOCore. Handles class progression, levelling, and player data
  • MythicLib. Provides the skill and stat engine all classes run on
  • MythicMobs. Required for class skill effects and mob interactions

Inside the download you will find three folders. One per plugin. Place each into the corresponding plugin's data folder on your server, then do a full restart. Classes will be available to players immediately after restart.