SoapsHungerStamina - UPDATE - 1.1.1
- Works on Paper, Spigot, and Folia
- Players can pick action bar or boss bar for stamina, and the choice now saves after relog
- Set custom stamina costs per MMOItems or MythicCrucible weapon so heavy weapons cost more to swing
- Optional extras: galloping mounts drain stamina, rain and thunder add pressure, pack animals ease carry weight, and quieter breath when stamina is low
- Pack animals now correctly lower encumbrance on placeholders, /weight, and fall damage—not just stamina drain
- Per-world action rules now cover combat, mining, and projectiles—not only sprinting and swimming
- Second wind can trigger while crouching at empty stamina
- Standing still in water recovers stamina by default
- RPG combat preset documents how to pair MMOCore stats with carry weight and scaling drain
- Pack-animal placeholders and fall damage stay in sync with nearby llamas/donkeys
- Fixed block-interact (right-click empty hand, tool-use bypass works)
- Nether-style world multipliers now affect combat and mining—not just sprinting
- Optional setting makes heavy loadouts cost more per swing and block break (RPG servers)
- Players get a message when sprint is blocked at empty stamina
- Jump spam limits and engine batch size tunable via /shs config set
- Hub worlds can disable dodge, sprint burst, bed rest, or stamina food per world