Changelogs

SoapsFloor - UPDATE - 1.2.4

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SoapsFloor

  • Added stair pack preview cycling: sneak + scroll (or /sf schematics next / prev) switches which stair schematic is shown.
  • Changed Fog of War to deeper Darkness without Blindness, so short vision no longer also blocks critical hits.
  • Changed Abyss Watchers to the vision vote family so it no longer appears beside Fog of War or Darkness in the same vote.
  • Changed /sf schematics so the list cycles Schematics, Templates (full play kits), and Stair packs; stair packs can be previewed like schematics.
  • Fixed Fog of War, Darkness, Abyss Watchers, and Flood Fog so short vision actually applies - Night Vision no longer cancels the fog, and milk cannot wipe it for the rest of the run.
  • Fixed No Sprint so players cannot keep sprinting after the weakness starts.
  • Fixed potion weaknesses so they re-apply right after spending a life instead of vanishing until the next sustain tick.
  • Fixed knockout spectating so weakness potions and attribute cuts are stripped when a player is knocked out.
  • Fixed No Weakness votes (and skipped or disabled voting) so a leftover weakness from a prior run cannot stick.
  • Fixed No Crits so only the critical bonus is removed (enchanted hits are not over-nerfed) and critical arrows from the player are included.
  • Fixed No Healing so golden apples cannot grant Absorption or Regeneration around the rule.
  • Fixed Flood Fog so it only appears on climb rooms when rising flood is on, instead of duplicating Darkness on clear-mode climbs.
  • Fixed the Schematic Browser packs/schematics toggle so the click sound only plays once.
  • Fixed Choose stair pack so it only lists real stair packs by default, not Floor drop / Climb up room kits.
  • Improved potion weaknesses (Slowness, Weakness, and vision) so they refresh each floor and stay active through the run.

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