Changelog
Last updated Oct 28, 2026
Changelog
1.0.1
- Same-tick mutual kills both credit; end deferred one tick so draws resolve fairly
- PREPARE deaths keep real inventory (death hooks no longer force-drop unsaved gear)
- Externals snapshot written before first crash-save so god/fly/vanish restore after reboot
- Destructible polish: entity place, hanging place, fade/decay/sponge shell rules; debris clear when auto-restore is off
- Docs restructured to SoapsUniverse wiki style (Config Reference, Want-* pages, Troubleshooting)
1.0.0
Initial release.
Gameplay
- Queue-based 1v1: join / quickjoin while playing in the world
- Prepare warning (default 30s), then in-arena countdown and fight
- Players freeze on spawn during countdown for a fair start
- Brief invulnerability after fight teleport, death exit, and match restore
- Duels with accept/decline; optional room or random free arena
- Kits ON by default, or own gear when kits are off per room
- Inventory restored on leave/end
- Optional WorldEdit/FAWE schematic restore for destructible rooms
Destructible rooms
- Edits only during ACTIVE fights; prepare, countdown, and ending stay locked
- Alive fighters may change the interior only; the 1-block outer shell never breaks
- Covered: break/place, buckets, explosions, fluids, fire, pistons, falling blocks/TNT, frames/paintings, crystals/boats/minecarts
- Shell (and locked rooms) also protected from leaf decay, ice fade, and sponge absorb
- Non-fighters and eliminated players cannot edit
- Debris cleared before schematic paste (items, TNT, falling blocks, arrows, XP orbs, crystals, boats, minecarts)
- If
auto-restoreis off, debris is still cleared so the next fight does not inherit leftovers
Setup
- Wand editor: bounds, spawns, exit, Room Settings GUI with setup status
- Hotbar Save and Cancel; edit progress persists and resumes after crash or quit
- Per-room fall damage, hunger, rewards (chat prompt), time limit, kits, exit mode
- Enable / disable rooms without deleting
- Spawn and exit wand place at the editor’s feet and look direction
Other
- Hub GUI, stats, top 10, arena browser (
config.ymlgui.enabled) - PlaceholderAPI expansion
soapsarena - Soft SoapsQuest match-end console commands (after exit/restore, same timing as win rewards)
- Soft match support for SoapsAdmin, EssentialsX, and CMI (death chat, back/death-loc, keepinv, god/fly/vanish)
- Countdown tick sound only in the last 5 seconds (quieter)
- Audit fixes: idempotent endGame, eliminated cannot grief destructible arenas, kits apply at countdown, session-only killers, persisted god/fly/vanish for crash restore, admin command bypass config, hunger freeze on countdown
- Hard dependency: SoapsCommon (
SoapsText,SoapsMessages, GUI, chat input) - MiniMessage only (no legacy
&/§in Arena messages)
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