Changelog

Last updated Oct 28, 2026

Changelog

1.0.1

  • Same-tick mutual kills both credit; end deferred one tick so draws resolve fairly
  • PREPARE deaths keep real inventory (death hooks no longer force-drop unsaved gear)
  • Externals snapshot written before first crash-save so god/fly/vanish restore after reboot
  • Destructible polish: entity place, hanging place, fade/decay/sponge shell rules; debris clear when auto-restore is off
  • Docs restructured to SoapsUniverse wiki style (Config Reference, Want-* pages, Troubleshooting)

1.0.0

Initial release.

Gameplay

  • Queue-based 1v1: join / quickjoin while playing in the world
  • Prepare warning (default 30s), then in-arena countdown and fight
  • Players freeze on spawn during countdown for a fair start
  • Brief invulnerability after fight teleport, death exit, and match restore
  • Duels with accept/decline; optional room or random free arena
  • Kits ON by default, or own gear when kits are off per room
  • Inventory restored on leave/end
  • Optional WorldEdit/FAWE schematic restore for destructible rooms

Destructible rooms

  • Edits only during ACTIVE fights; prepare, countdown, and ending stay locked
  • Alive fighters may change the interior only; the 1-block outer shell never breaks
  • Covered: break/place, buckets, explosions, fluids, fire, pistons, falling blocks/TNT, frames/paintings, crystals/boats/minecarts
  • Shell (and locked rooms) also protected from leaf decay, ice fade, and sponge absorb
  • Non-fighters and eliminated players cannot edit
  • Debris cleared before schematic paste (items, TNT, falling blocks, arrows, XP orbs, crystals, boats, minecarts)
  • If auto-restore is off, debris is still cleared so the next fight does not inherit leftovers

Setup

  • Wand editor: bounds, spawns, exit, Room Settings GUI with setup status
  • Hotbar Save and Cancel; edit progress persists and resumes after crash or quit
  • Per-room fall damage, hunger, rewards (chat prompt), time limit, kits, exit mode
  • Enable / disable rooms without deleting
  • Spawn and exit wand place at the editor’s feet and look direction

Other

  • Hub GUI, stats, top 10, arena browser (config.yml gui.enabled)
  • PlaceholderAPI expansion soapsarena
  • Soft SoapsQuest match-end console commands (after exit/restore, same timing as win rewards)
  • Soft match support for SoapsAdmin, EssentialsX, and CMI (death chat, back/death-loc, keepinv, god/fly/vanish)
  • Countdown tick sound only in the last 5 seconds (quieter)
  • Audit fixes: idempotent endGame, eliminated cannot grief destructible arenas, kits apply at countdown, session-only killers, persisted god/fly/vanish for crash restore, admin command bypass config, hunger freeze on countdown
  • Hard dependency: SoapsCommon (SoapsText, SoapsMessages, GUI, chat input)
  • MiniMessage only (no legacy & / § in Arena messages)

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