WorldEdit Integration
Last updated Sep 18, 2026
WorldEdit Integration
Optional. Soft-depends on WorldEdit or FastAsyncWorldEdit.
Used only for destructible rooms: save a schematic baseline and restore after the fight.
Setup
- Install WorldEdit or FAWE.
- In config.yml keep
worldedit.enabled: true(default). - In the wand editor, toggle Destructible on (slot 4), or set it when creating the room.
- Ensure
worldedit.auto-saveandworldedit.auto-restorearetrueif you want automatic baseline save and post-match restore.
Config
| Key | Default | Description |
|---|---|---|
worldedit.enabled |
true |
Use WE/FAWE when present |
worldedit.auto-save |
true |
Save schematic before the fight |
worldedit.auto-restore |
true |
Restore after the fight |
Schematics are stored under plugins/SoapsArena/schematics/.
Without WorldEdit
Non-destructible rooms work normally. Turning destructible on without WE/FAWE shows an error in the wand editor and map reset will not run.