WorldEdit Integration

Last updated Sep 18, 2026

WorldEdit Integration

Optional. Soft-depends on WorldEdit or FastAsyncWorldEdit.

Used only for destructible rooms: save a schematic baseline and restore after the fight.

Setup

  1. Install WorldEdit or FAWE.
  2. In config.yml keep worldedit.enabled: true (default).
  3. In the wand editor, toggle Destructible on (slot 4), or set it when creating the room.
  4. Ensure worldedit.auto-save and worldedit.auto-restore are true if you want automatic baseline save and post-match restore.

Config

Key Default Description
worldedit.enabled true Use WE/FAWE when present
worldedit.auto-save true Save schematic before the fight
worldedit.auto-restore true Restore after the fight

Schematics are stored under plugins/SoapsArena/schematics/.

Without WorldEdit

Non-destructible rooms work normally. Turning destructible on without WE/FAWE shows an error in the wand editor and map reset will not run.