WorldEdit Integration
Last updated Jul 6, 2026
WorldEdit Integration
SoapsArena can save and restore arena regions with WorldEdit or FastAsyncWorldEdit (FAWE).
When you need it
- Destructible arenas where players can break blocks during matches
- Automatic reset after each game so the map returns to its original state
Non-destructible arenas do not require WorldEdit.
Config
worldedit:
enabled: true
auto-save: true
auto-restore: true
| Key | Description |
|---|---|
enabled |
Master toggle (only works if WE or FAWE is installed) |
auto-save |
Save schematic before the match starts |
auto-restore |
Paste schematic back when the match ends |
Schematics are stored in plugins/SoapsArena/schematics/<room>.schem.
Setup
- Install WorldEdit or FAWE
- Build your arena in the world
- Mark bounds with the wand editor
- Enable destructible on the room in wand settings
- Run a test match; the plugin should save before start and restore after end
Troubleshooting
| Problem | Fix |
|---|---|
| "WorldEdit not installed" | Add WE or FAWE to the server |
| Arena does not reset | Check auto-restore: true and server logs on game end |
| Save fails | Confirm arena bounds are valid and the region fits WE limits |
| Lag on restore | Prefer FAWE on larger arenas |
Set worldedit.enabled: false to disable integration without removing WE from the server.