Destructible Arenas
Last updated Oct 28, 2026
Destructible Arenas
What fighters can change when a room is destructible. Setup checklist: WorldEdit Setup.
Rules
Edits only during the ACTIVE fight. Prepare, countdown, and ending stay locked.
Alive fighters may change the interior only. The 1-block outer shell never breaks.
Also covered:
- Buckets (empty/fill)
- Explosions (shell blocks stay)
- Fluids cannot cross or eat the shell
- Fire cannot burn the shell; only fighters can ignite the interior
- Falling blocks / primed TNT may reshape the interior; other entities cannot
- Pistons cannot move the shell or locked arenas
- Item frames, paintings, crystals, and boats follow the same interior rules
- Leaf decay, ice fade, and sponge absorb cannot touch the shell (or locked rooms)
Non-fighters and eliminated players cannot edit. Non-destructible rooms stay fully locked.
Cleanup
Before schematic paste (or when auto-restore is off), Arena clears items, TNT, falling blocks, arrows, XP orbs, crystals, boats, and minecarts in the cuboid.
Without WorldEdit
Non-destructible rooms work normally. Turning destructible on without WE/FAWE shows an error in the wand editor and map reset will not run.
Intent: Want destructible · Defaults: Default config.yml
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