Destructible Arenas

Last updated Oct 28, 2026

Destructible Arenas

What fighters can change when a room is destructible. Setup checklist: WorldEdit Setup.

Rules

Edits only during the ACTIVE fight. Prepare, countdown, and ending stay locked.

Alive fighters may change the interior only. The 1-block outer shell never breaks.

Also covered:

  • Buckets (empty/fill)
  • Explosions (shell blocks stay)
  • Fluids cannot cross or eat the shell
  • Fire cannot burn the shell; only fighters can ignite the interior
  • Falling blocks / primed TNT may reshape the interior; other entities cannot
  • Pistons cannot move the shell or locked arenas
  • Item frames, paintings, crystals, and boats follow the same interior rules
  • Leaf decay, ice fade, and sponge absorb cannot touch the shell (or locked rooms)

Non-fighters and eliminated players cannot edit. Non-destructible rooms stay fully locked.

Cleanup

Before schematic paste (or when auto-restore is off), Arena clears items, TNT, falling blocks, arrows, XP orbs, crystals, boats, and minecarts in the cuboid.

Without WorldEdit

Non-destructible rooms work normally. Turning destructible on without WE/FAWE shows an error in the wand editor and map reset will not run.

Intent: Want destructible · Defaults: Default config.yml

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