Introduction
Last updated Oct 28, 2026
Introduction
SoapsFloor runs vertical dungeon sessions. Each room is a multi-floor challenge built from WorldEdit schematics: classic drop towers or climb towers.
What players feel
- Join a room (
/sf join,/sf quickjoin,/sf list, join signs, or/sf menu). - Wait in the lobby. The host can buy locked floors when they exist.
- Vote a weakness if the room has voting on.
- Survive the countdown. Drop rooms clear pads and fall. Climb Escape races a rising flood. Climb Clear opens a ladder or stair, the party climbs up, the hole closes, then mobs spawn.
- Reach the final floor (or escape the top on climb+flood) to win. Stats and rewards apply.
Who owns what
| Role | Owns |
|---|---|
| Players | Join, ready/skip, vote, clear or escape |
| Host (lobby) | Buy locked floors before lock |
| Staff | Wand rooms, packs, reward tables, configs |
Install and first verify: Getting Started. Soft deps: Integrations.
Terms (short)
| Term | Meaning |
|---|---|
| Room | Saved dungeon with starter + floors |
| Session | Live party in one room |
| Floor | One schematic or pack layer |
| Pack / template | Room kit (Drop / Climb clear / Climb flood) or stair pack |
| Locked floor | Optional paid floor bought in lobby |
| Weakness | Optional challenge voted before the run |
Plugin files
plugins/SoapsFloor/
config.yml
messages.yml
gui.yml
weaknesses.yml
rewards.yml
packs/
schematics/
rooms/
data/
Full defaults: Config Reference. Rooms live under rooms/. Existing schematics and packs are not overwritten on jar update.
Common goals: Want drop tower · Want climb flood · Want climb clear.
Still stuck? Ask about this page