Default gui.yml
Last updated Oct 28, 2026
Default gui.yml
Shipped defaults from SoapsTeleporter 1.0.7. After first run, this file lives in plugins/SoapsTeleporter/.
Updating the jar does not overwrite your live copy. Use this page to compare or reset.
See also: Config Reference · Admin GUI
# ============================================
# SoapsTeleporter GUI Configuration
# ============================================
#
# Suite GUI: config.yml -> gui.enabled is the master kill-switch for this plugin's
# inventory UIs. This file defines menu layout (titles, sizes, items). Text may use
# MiniMessage; legacy & and § are accepted where documented.
# SoapsAdmin uses a gui/ folder for many menus (advanced suite layout).
#
# All text supports MiniMessage format.
# Placeholders (replaced per-context):
# {portal} - Portal name
# {status} - Enabled/Disabled
# {type} - Portal type (STANDARD, ONEWAY, RTP)
# {connected} - Connected portal name or "None"
# {world} - Portal world name
# {direction} - Exit direction
# {cost} - Teleport cost or "Free"
# {cooldown} - Cooldown in seconds or "None"
# {warmup} - Warmup in seconds or "None"
# {conditions} - Number of conditions
# {commands} - Number of commands
# {uses} - Total usage count
# {last_used} - Last used timestamp
# {page} - Current page number
# {total_pages} - Total pages
# {total_portals} - Total portal count
# {pos1} - Position 1 coordinates
# {pos2} - Position 2 coordinates
# {particle} - Particle type
# {color} - Dust color
# {sound} - Sound name
# {pitch} - Sound pitch
# {volume} - Sound volume
# {orientation} - Portal orientation
# {size} - Portal size (blocks)
# {player} - Player name
#
# Actions:
# [close] - Close the GUI
# [back] - Go back to previous menu
# [open_menu] <id> - Open a menu (portal_list, main_menu, visual, audio, economy, connection, conditions, commands, admin, info, connect_selector, type_selector, direction_selector)
# [prev_page] - Previous page
# [next_page] - Next page
# [toggle_enable] - Toggle portal enabled/disabled
# [chat_input] <t> - Open chat input (setparticle, setcolor, setcount, setspread, setsound, setpitchvolume, setcost, setcooldown, setwarmup, connect, rename)
# [unlink] - Unlink connected portal
# [delete] - Delete portal (shows confirm)
# [move] - Move portal to selection
# [tp] - Teleport to portal
# [select_portal] - Select this portal for connection
# [set_type] <type> - Set portal type
# [set_direction] <dir> - Set exit direction
# [disable_sound] - Disable portal sound
# [add_condition] - Open add-condition menu
# [add_enter_cmd] - Start enter command input
# [add_exit_cmd] - Start exit command input
# [confirm] - Confirm pending action
# [cancel] - Cancel pending action
#
# Slot numbers start at 0.
# material-active / name-active / lore-active are used for toggled states.
# ============================================
settings:
# Material used to fill empty slots in all GUIs
filler-material: GRAY_STAINED_GLASS_PANE
filler-name: " "
# Sound played on GUI click (set to NONE to disable)
click-sound: UI_BUTTON_CLICK
click-sound-volume: 0.5
click-sound-pitch: 1.0
# ============================================
# Menu Definitions
# ============================================
menus:
# ------------------------------------------
# Portal List (Paginated)
# ------------------------------------------
portal_list:
title: "<dark_purple><bold>Portal List</bold></dark_purple> <gray>(Page {page}/{total_pages})</gray>"
size: 6
portal-item:
name: "<green><bold>{portal}</bold></green>"
lore:
- "<gray>Status: {status}</gray>"
- "<gray>Type: {type}</gray>"
- "<gray>Connected: {connected}</gray>"
- "<gray>Uses: {uses}</gray>"
- ""
- "<yellow>Left-click to manage</yellow>"
- "<aqua>Right-click for info</aqua>"
material-enabled: ENDER_PEARL
material-disabled: ENDER_EYE
items:
prev-page:
slot: 45
material: ARROW
name: "<gold>← Previous Page</gold>"
action: "[prev_page]"
page-info:
slot: 49
material: BOOK
name: "<white>Page {page}/{total_pages}</white>"
lore:
- "<gray>{total_portals} total portals</gray>"
close:
slot: 48
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<gold>Next Page →</gold>"
action: "[next_page]"
# ------------------------------------------
# Portal Info (Dashboard)
# ------------------------------------------
portal_info:
title: "<dark_aqua><bold>Info:</bold></dark_aqua> <white>{portal}</white>"
size: 5
items:
header:
slot: 4
material: ENDER_PEARL
name: "<green><bold>{portal}</bold></green>"
lore:
- "<gray>Detailed portal information</gray>"
- ""
- "<gray>Status: {status}</gray>"
- "<gray>Type: {type}</gray>"
# --- Row 1: Location & Geometry ---
world:
slot: 10
material: GRASS_BLOCK
name: "<green>World</green>"
lore:
- "<gray>World: <white>{world}</white></gray>"
- "<gray>Orientation: <white>{orientation}</white></gray>"
- "<gray>Size: <white>{size} blocks</white></gray>"
position1:
slot: 11
material: CYAN_CONCRETE
name: "<aqua>Position 1</aqua>"
lore:
- "<gray>{pos1}</gray>"
position2:
slot: 12
material: ORANGE_CONCRETE
name: "<gold>Position 2</gold>"
lore:
- "<gray>{pos2}</gray>"
connection:
slot: 14
material: IRON_CHAIN
name: "<aqua>Connection</aqua>"
lore:
- "<gray>Connected to: <white>{connected}</white></gray>"
- "<gray>Type: <white>{type}</white></gray>"
- "<gray>Direction: <white>{direction}</white></gray>"
material-active: IRON_CHAIN
name-active: "<red>Not Connected</red>"
lore-active:
- "<gray>This portal is not linked</gray>"
- "<gray>Use the connection menu to link</gray>"
# --- Row 2: Effects & Economy ---
particles:
slot: 19
material: BLAZE_POWDER
name: "<light_purple>Particles</light_purple>"
lore:
- "<gray>Type: <white>{particle}</white></gray>"
- "<gray>Color: <white>{color}</white></gray>"
sound:
slot: 20
material: NOTE_BLOCK
name: "<gold>Sound</gold>"
lore:
- "<gray>Sound: <white>{sound}</white></gray>"
- "<gray>Pitch: <white>{pitch}</white></gray>"
- "<gray>Volume: <white>{volume}</white></gray>"
economy:
slot: 22
material: GOLD_INGOT
name: "<green>Economy & Timing</green>"
lore:
- "<gray>Cost: <white>{cost}</white></gray>"
- "<gray>Cooldown: <white>{cooldown}</white></gray>"
- "<gray>Warmup: <white>{warmup}</white></gray>"
conditions:
slot: 23
material: COMPARATOR
name: "<red>Conditions</red>"
lore:
- "<gray>Active conditions: <white>{conditions}</white></gray>"
commands:
slot: 24
material: COMMAND_BLOCK
name: "<yellow>Commands</yellow>"
lore:
- "<gray>Active commands: <white>{commands}</white></gray>"
# --- Row 3: Stats & Actions ---
stats:
slot: 28
material: EXPERIENCE_BOTTLE
name: "<aqua>Usage Statistics</aqua>"
lore:
- "<gray>Total uses: <white>{uses}</white></gray>"
- "<gray>Last used: <white>{last_used}</white></gray>"
teleport:
slot: 30
material: ENDER_EYE
name: "<light_purple>Teleport to Portal</light_purple>"
lore:
- "<gray>Click to teleport to this portal</gray>"
action: "[tp]"
manage:
slot: 32
material: WRITABLE_BOOK
name: "<gold>Manage Portal</gold>"
lore:
- "<gray>Open full management menu</gray>"
action: "[open_menu] main_menu"
back:
slot: 36
material: ARROW
name: "<gray>Back to Portal List</gray>"
action: "[open_menu] portal_list"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# ------------------------------------------
# Main Management Menu
# ------------------------------------------
main_menu:
title: "<dark_purple><bold>Manage:</bold></dark_purple> <white>{portal}</white>"
size: 5
items:
header:
slot: 4
material: ENDER_PEARL
name: "<green><bold>{portal}</bold></green>"
lore:
- "<gray>Status: {status}</gray>"
- "<gray>Type: {type}</gray>"
- "<gray>Connected: {connected}</gray>"
material-active: ENDER_EYE
name-active: "<red><bold>{portal}</bold></red>"
lore-active:
- "<red>Status: Disabled</red>"
- "<gray>Type: {type}</gray>"
- "<gray>Connected: {connected}</gray>"
# --- Category Buttons (Row 2) ---
info:
slot: 10
material: BOOK
name: "<dark_aqua><bold>Portal Info</bold></dark_aqua>"
lore:
- "<gray>View complete portal details</gray>"
- "<gray>Coordinates, stats, properties</gray>"
- ""
- "<yellow>Click to view</yellow>"
action: "[open_menu] info"
visual:
slot: 12
material: PAINTING
name: "<light_purple><bold>Visual Effects</bold></light_purple>"
lore:
- "<gray>Particles, colors, spread</gray>"
- ""
- "<yellow>Click to configure</yellow>"
action: "[open_menu] visual"
audio:
slot: 14
material: NOTE_BLOCK
name: "<gold><bold>Audio Settings</bold></gold>"
lore:
- "<gray>Sound, pitch, volume</gray>"
- ""
- "<yellow>Click to configure</yellow>"
action: "[open_menu] audio"
economy:
slot: 16
material: GOLD_INGOT
name: "<green><bold>Economy & Timing</bold></green>"
lore:
- "<gray>Cost, cooldown, warmup</gray>"
- ""
- "<yellow>Click to configure</yellow>"
action: "[open_menu] economy"
connection:
slot: 20
material: IRON_CHAIN
name: "<aqua><bold>Connection</bold></aqua>"
lore:
- "<gray>Link portals, set type & direction</gray>"
- ""
- "<yellow>Click to configure</yellow>"
action: "[open_menu] connection"
conditions:
slot: 22
material: COMPARATOR
name: "<red><bold>Conditions ({conditions})</bold></red>"
lore:
- "<gray>Requirements to use portal</gray>"
- ""
- "<yellow>Click to configure</yellow>"
action: "[open_menu] conditions"
commands:
slot: 24
material: COMMAND_BLOCK
name: "<yellow><bold>Commands ({commands})</bold></yellow>"
lore:
- "<gray>Enter/exit commands</gray>"
- ""
- "<yellow>Click to configure</yellow>"
action: "[open_menu] commands"
admin:
slot: 31
material: REDSTONE_TORCH
name: "<dark_red><bold>Admin Actions</bold></dark_red>"
lore:
- "<gray>Enable/disable, rename, move, delete</gray>"
- ""
- "<yellow>Click to configure</yellow>"
action: "[open_menu] admin"
# --- Navigation (Row 4) ---
back:
slot: 36
material: ARROW
name: "<gray>Back to Portal List</gray>"
action: "[open_menu] portal_list"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# ------------------------------------------
# Visual Effects Menu
# ------------------------------------------
visual:
title: "<light_purple><bold>Visual:</bold></light_purple> <white>{portal}</white>"
size: 3
items:
header:
slot: 4
material: PAINTING
name: "<light_purple><bold>Current Settings</bold></light_purple>"
lore:
- "<gray>Particle: <white>{particle}</white></gray>"
- "<gray>Color: <white>{color}</white></gray>"
- "<gray>Count: <white>{count}</white></gray>"
set-particle:
slot: 10
material: BLAZE_POWDER
name: "<gold><bold>Set Particle Type</bold></gold>"
lore:
- "<gray>Change the particle effect</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] setparticle"
set-color:
slot: 12
material: RED_DYE
name: "<red><bold>Set Color</bold></red>"
lore:
- "<gray>Set dust particle color (hex)</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] setcolor"
set-count:
slot: 14
material: REDSTONE
name: "<dark_red><bold>Set Particle Count</bold></dark_red>"
lore:
- "<gray>Number of particles per tick</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] setcount"
set-spread:
slot: 16
material: FEATHER
name: "<white><bold>Set Spread</bold></white>"
lore:
- "<gray>Particle spread distribution</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] setspread"
back:
slot: 18
material: ARROW
name: "<gray>Back to Manage</gray>"
action: "[back]"
close:
slot: 26
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# ------------------------------------------
# Audio Menu
# ------------------------------------------
audio:
title: "<gold><bold>Audio:</bold></gold> <white>{portal}</white>"
size: 3
items:
header:
slot: 4
material: NOTE_BLOCK
name: "<gold><bold>Current Settings</bold></gold>"
lore:
- "<gray>Sound: <white>{sound}</white></gray>"
- "<gray>Pitch: <white>{pitch}</white></gray>"
- "<gray>Volume: <white>{volume}</white></gray>"
set-sound:
slot: 11
material: JUKEBOX
name: "<green><bold>Set Sound</bold></green>"
lore:
- "<gray>Change teleport sound effect</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] setsound"
set-pitch-volume:
slot: 13
material: BELL
name: "<aqua><bold>Set Pitch & Volume</bold></aqua>"
lore:
- "<gray>Adjust sound properties</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] setpitchvolume"
disable-sound:
slot: 15
material: STRUCTURE_VOID
name: "<red><bold>Disable Sound</bold></red>"
lore:
- "<gray>Remove the teleport sound</gray>"
- ""
- "<yellow>Click to disable</yellow>"
action: "[disable_sound]"
back:
slot: 18
material: ARROW
name: "<gray>Back to Manage</gray>"
action: "[back]"
close:
slot: 26
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# ------------------------------------------
# Economy & Timing Menu
# ------------------------------------------
economy:
title: "<green><bold>Economy:</bold></green> <white>{portal}</white>"
size: 3
items:
header:
slot: 4
material: GOLD_INGOT
name: "<green><bold>Current Settings</bold></green>"
lore:
- "<gray>Cost: <white>{cost}</white></gray>"
- "<gray>Cooldown: <white>{cooldown}</white></gray>"
- "<gray>Warmup: <white>{warmup}</white></gray>"
set-cost:
slot: 11
material: EMERALD
name: "<green><bold>Set Cost</bold></green>"
lore:
- "<gray>Set teleportation cost</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] setcost"
set-cooldown:
slot: 13
material: CLOCK
name: "<aqua><bold>Set Cooldown</bold></aqua>"
lore:
- "<gray>Time between uses (seconds)</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] setcooldown"
set-warmup:
slot: 15
material: HOPPER
name: "<gold><bold>Set Warmup</bold></gold>"
lore:
- "<gray>Delay before teleport (seconds)</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] setwarmup"
back:
slot: 18
material: ARROW
name: "<gray>Back to Manage</gray>"
action: "[back]"
close:
slot: 26
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# ------------------------------------------
# Connection Menu
# ------------------------------------------
connection:
title: "<aqua><bold>Connection:</bold></aqua> <white>{portal}</white>"
size: 3
items:
header:
slot: 4
material: IRON_CHAIN
name: "<aqua><bold>Connection Status</bold></aqua>"
lore:
- "<gray>Target: <white>{connected}</white></gray>"
- "<gray>Type: <white>{type}</white></gray>"
- "<gray>Direction: <white>{direction}</white></gray>"
connect:
slot: 10
material: TRIPWIRE_HOOK
name: "<green><bold>Connect Portal</bold></green>"
lore:
- "<gray>Link to another portal</gray>"
- ""
- "<yellow>Click to browse portals</yellow>"
material-active: SHEARS
name-active: "<red><bold>Unlink Portal</bold></red>"
lore-active:
- "<gray>Currently linked to: <white>{connected}</white></gray>"
- ""
- "<yellow>Click to unlink</yellow>"
action: "[open_menu] connect_selector"
action-active: "[unlink]"
set-type:
slot: 13
material: END_PORTAL_FRAME
name: "<dark_purple><bold>Set Portal Type</bold></dark_purple>"
lore:
- "<gray>Current: <white>{type}</white></gray>"
- ""
- "<yellow>Click to change type</yellow>"
action: "[open_menu] type_selector"
set-direction:
slot: 16
material: COMPASS
name: "<gold><bold>Set Direction</bold></gold>"
lore:
- "<gray>Current: <white>{direction}</white></gray>"
- ""
- "<yellow>Click to change direction</yellow>"
action: "[open_menu] direction_selector"
back:
slot: 18
material: ARROW
name: "<gray>Back to Manage</gray>"
action: "[back]"
close:
slot: 26
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# ------------------------------------------
# Connect Selector (Paginated Picker)
# ------------------------------------------
connect_selector:
title: "<green><bold>Connect:</bold></green> <white>{portal}</white> <gray>(Page {page})</gray>"
size: 6
portal-item:
name: "<yellow>{portal}</yellow>"
lore:
- "<gray>World: {world}</gray>"
- "<gray>Type: {type}</gray>"
- ""
- "<green>Click to connect</green>"
name-connected: "<red>{portal}</red>"
lore-connected:
- "<gray>World: {world}</gray>"
- "<red>Already connected to another portal</red>"
material-available: LIME_CONCRETE
material-connected: RED_CONCRETE
items:
prev-page:
slot: 45
material: ARROW
name: "<gold>← Previous Page</gold>"
action: "[prev_page]"
page-info:
slot: 49
material: BOOK
name: "<white>Page {page}/{total_pages}</white>"
lore:
- "<gray>Select a portal to connect</gray>"
back:
slot: 48
material: ARROW
name: "<gray>Back to Connection</gray>"
action: "[back]"
next-page:
slot: 53
material: ARROW
name: "<gold>Next Page →</gold>"
action: "[next_page]"
# ------------------------------------------
# Type Selector (Click-to-Pick)
# ------------------------------------------
type_selector:
title: "<dark_purple><bold>Portal Type:</bold></dark_purple> <white>{portal}</white>"
size: 3
items:
header:
slot: 4
material: END_PORTAL_FRAME
name: "<dark_purple><bold>Select Portal Type</bold></dark_purple>"
lore:
- "<gray>Current type: <white>{type}</white></gray>"
- ""
- "<gray>Click a type below to apply</gray>"
standard:
slot: 11
material: ENDER_PEARL
name: "<green><bold>Standard</bold></green>"
lore:
- "<gray>Two-way teleport between</gray>"
- "<gray>connected portals</gray>"
- ""
- "<yellow>Click to select</yellow>"
material-active: ENDER_PEARL
name-active: "<green><bold>✔ Standard (Active)</bold></green>"
lore-active:
- "<gray>Two-way teleport between</gray>"
- "<gray>connected portals</gray>"
- ""
- "<green>Currently selected</green>"
action: "[set_type] STANDARD"
oneway:
slot: 13
material: ARROW
name: "<gold><bold>One-Way</bold></gold>"
lore:
- "<gray>Teleport in one direction only</gray>"
- "<gray>Destination does not teleport back</gray>"
- ""
- "<yellow>Click to select</yellow>"
material-active: SPECTRAL_ARROW
name-active: "<gold><bold>✔ One-Way (Active)</bold></gold>"
lore-active:
- "<gray>Teleport in one direction only</gray>"
- "<gray>Destination does not teleport back</gray>"
- ""
- "<green>Currently selected</green>"
action: "[set_type] ONEWAY"
rtp:
slot: 15
material: CHORUS_FRUIT
name: "<light_purple><bold>Random Teleport</bold></light_purple>"
lore:
- "<gray>Teleport to a random location</gray>"
- "<gray>within configurable range</gray>"
- ""
- "<yellow>Click to select</yellow>"
material-active: CHORUS_FLOWER
name-active: "<light_purple><bold>✔ RTP (Active)</bold></light_purple>"
lore-active:
- "<gray>Teleport to a random location</gray>"
- "<gray>within configurable range</gray>"
- ""
- "<green>Currently selected</green>"
action: "[set_type] RTP"
back:
slot: 18
material: ARROW
name: "<gray>Back to Connection</gray>"
action: "[back]"
close:
slot: 26
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# ------------------------------------------
# Direction Selector (Compass-Style)
# ------------------------------------------
direction_selector:
title: "<gold><bold>Direction:</bold></gold> <white>{portal}</white>"
size: 3
items:
header:
slot: 4
material: COMPASS
name: "<gold><bold>Select Exit Direction</bold></gold>"
lore:
- "<gray>Current: <white>{direction}</white></gray>"
- ""
- "<gray>Players will face this direction</gray>"
- "<gray>after teleporting</gray>"
north:
slot: 10
material: BLUE_CONCRETE
name: "<blue><bold>North</bold></blue>"
lore:
- "<gray>Players face North (-Z)</gray>"
- "<yellow>Click to select</yellow>"
action: "[set_direction] NORTH"
south:
slot: 11
material: RED_CONCRETE
name: "<red><bold>South</bold></red>"
lore:
- "<gray>Players face South (+Z)</gray>"
- "<yellow>Click to select</yellow>"
action: "[set_direction] SOUTH"
east:
slot: 12
material: GREEN_CONCRETE
name: "<green><bold>East</bold></green>"
lore:
- "<gray>Players face East (+X)</gray>"
- "<yellow>Click to select</yellow>"
action: "[set_direction] EAST"
west:
slot: 13
material: YELLOW_CONCRETE
name: "<yellow><bold>West</bold></yellow>"
lore:
- "<gray>Players face West (-X)</gray>"
- "<yellow>Click to select</yellow>"
action: "[set_direction] WEST"
up:
slot: 15
material: WHITE_CONCRETE
name: "<white><bold>Up</bold></white>"
lore:
- "<gray>Players look up (-90° pitch)</gray>"
- "<yellow>Click to select</yellow>"
action: "[set_direction] UP"
down:
slot: 16
material: BLACK_CONCRETE
name: "<dark_gray><bold>Down</bold></dark_gray>"
lore:
- "<gray>Players look down (90° pitch)</gray>"
- "<yellow>Click to select</yellow>"
action: "[set_direction] DOWN"
default:
slot: 22
material: RECOVERY_COMPASS
name: "<gray><bold>Default (Auto)</bold></gray>"
lore:
- "<gray>Auto: look out of portal (relative approach)</gray>"
- "<yellow>Click to select</yellow>"
action: "[set_direction] DEFAULT"
back:
slot: 18
material: ARROW
name: "<gray>Back to Connection</gray>"
action: "[back]"
close:
slot: 26
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# ------------------------------------------
# Conditions Menu (Paginated)
# ------------------------------------------
conditions:
title: "<red><bold>Conditions:</bold></red> <white>{portal}</white> <gray>(Page {page})</gray>"
size: 6
items:
add-condition:
slot: 47
material: EMERALD
name: "<green><bold>Add Condition</bold></green>"
lore:
- "<gray>Add a new condition</gray>"
action: "[add_condition]"
page-info:
slot: 49
material: BOOK
name: "<white>Page {page}/{total_pages}</white>"
lore:
- "<gray>{conditions} conditions</gray>"
back:
slot: 51
material: ARROW
name: "<gray>Back to Manage</gray>"
action: "[back]"
prev-page:
slot: 45
material: ARROW
name: "<gold>← Previous Page</gold>"
action: "[prev_page]"
next-page:
slot: 53
material: ARROW
name: "<gold>Next Page →</gold>"
action: "[next_page]"
# ------------------------------------------
# Add Condition Menu (3 Pages)
# ------------------------------------------
add_condition:
title: "<green><bold>Add Condition</bold></green> <gray>(Page {page}/3)</gray>"
size: 3
items:
back:
slot: 22
material: ARROW
name: "<gray>Back to Conditions</gray>"
action: "[back]"
prev-page:
slot: 18
material: ARROW
name: "<gold>← Previous Page</gold>"
action: "[prev_page]"
next-page:
slot: 26
material: ARROW
name: "<gold>Next Page →</gold>"
action: "[next_page]"
# ------------------------------------------
# Commands Menu (Paginated)
# ------------------------------------------
commands:
title: "<yellow><bold>Commands:</bold></yellow> <white>{portal}</white> <gray>(Page {page})</gray>"
size: 6
items:
add-enter:
slot: 47
material: LIME_CONCRETE_POWDER
name: "<green><bold>Add Enter Command</bold></green>"
lore:
- "<gray>Type command in chat</gray>"
action: "[add_enter_cmd]"
add-exit:
slot: 48
material: RED_CONCRETE_POWDER
name: "<red><bold>Add Exit Command</bold></red>"
lore:
- "<gray>Type command in chat</gray>"
action: "[add_exit_cmd]"
page-info:
slot: 49
material: BOOK
name: "<white>Page {page}/{total_pages}</white>"
lore:
- "<gray>{commands} commands</gray>"
back:
slot: 51
material: ARROW
name: "<gray>Back to Manage</gray>"
action: "[back]"
prev-page:
slot: 45
material: ARROW
name: "<gold>← Previous Page</gold>"
action: "[prev_page]"
next-page:
slot: 53
material: ARROW
name: "<gold>Next Page →</gold>"
action: "[next_page]"
# ------------------------------------------
# Admin Menu
# ------------------------------------------
admin:
title: "<dark_red><bold>Admin:</bold></dark_red> <white>{portal}</white>"
size: 3
items:
status:
slot: 4
material: LIME_WOOL
name: "<green><bold>Status: Enabled</bold></green>"
material-active: RED_WOOL
name-active: "<red><bold>Status: Disabled</bold></red>"
toggle-enable:
slot: 10
material: EMERALD_BLOCK
name: "<green><bold>Enable Portal</bold></green>"
lore:
- "<gray>Allow portal usage</gray>"
- "<yellow>Click to enable</yellow>"
material-active: REDSTONE_BLOCK
name-active: "<red><bold>Disable Portal</bold></red>"
lore-active:
- "<gray>Prevent portal usage</gray>"
- "<yellow>Click to disable</yellow>"
action: "[toggle_enable]"
rename:
slot: 12
material: NAME_TAG
name: "<gold><bold>Rename Portal</bold></gold>"
lore:
- "<gray>Change the portal name</gray>"
- ""
- "<dark_gray>Type in chat after clicking</dark_gray>"
action: "[chat_input] rename"
move:
slot: 14
material: MINECART
name: "<aqua><bold>Move Portal</bold></aqua>"
lore:
- "<gray>Move to your current selection</gray>"
- ""
- "<yellow>Click to move</yellow>"
action: "[move]"
delete:
slot: 16
material: TNT
name: "<dark_red><bold>Delete Portal</bold></dark_red>"
lore:
- "<red>Permanently delete this portal</red>"
- ""
- "<yellow>Click to confirm</yellow>"
action: "[delete]"
back:
slot: 18
material: ARROW
name: "<gray>Back to Manage</gray>"
action: "[back]"
close:
slot: 26
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# ------------------------------------------
# Confirm Dialog
# ------------------------------------------
confirm:
title: "<red><bold>Confirm Action</bold></red>"
size: 3
items:
info:
slot: 4
material: PAPER
name: "<red><bold>Confirm: {action}</bold></red>"
lore:
- "<gray>{description}</gray>"
confirm-btn:
slot: 11
material: LIME_WOOL
name: "<green><bold>CONFIRM</bold></green>"
lore:
- "<gray>Proceed with action</gray>"
action: "[confirm]"
cancel-btn:
slot: 15
material: RED_WOOL
name: "<red><bold>CANCEL</bold></red>"
lore:
- "<gray>Go back</gray>"
action: "[cancel]"
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