Default difficulties.yml

Last updated Oct 28, 2026

Default difficulties.yml

Shipped defaults from SoapsQuest 1.0.7. Edition: Free and Premium.

After first run, this file lives in plugins/SoapsQuest/. Updating the jar does not overwrite your live copy.

See also: Config Reference · Tiers and Difficulties

# ##############################################################
# #                                                            #
# #                      SoapsQuest                            #
# #                                                            #
# #           Created by: AlternativeSoap                      #
# #           Website:    www.SoapsUniverse.com                #
# #           Support:    https://discord.gg/mawAzwFq          #
# #                                                            #
# ##############################################################

# ════════════════════════════════════════════════════════════════════════════
# SoapsQuest - Difficulty System
# ════════════════════════════════════════════════════════════════════════════
#
# Difficulties scale quest objectives and rewards. You can add, remove, or
# rename difficulties freely — the plugin loads them in the order listed here.
#
# Fields per difficulty:
#   display   — Name shown to players (supports & color codes and MiniMessage)
#   color     — Base color code used in generic difficulty text / placeholders
#   weight    — Relative spawn weight (higher = more common). Must be > 0.
#   description — Shown in tooltips / GUIs (supports & color codes)
#   multiplier:
#     objective-amount — Scales the required amount on all objectives
#                        (0.75 = 25% fewer targets, 2.0 = double targets)
#     reward          — Scales all quest rewards by this factor
#                        (0.75 = 25% less loot, 2.0 = double loot)
#
# Tip: Order matters — difficulties are displayed in GUIs exactly as listed here.
# ════════════════════════════════════════════════════════════════════════════

difficulties:
  easy:
    display: "&aEasy"
    color: "&a"
    weight: 50
    description: "&aGreat for beginners. Fewer objectives and lighter rewards."
    multiplier:
      objective-amount: 0.75
      reward: 0.75

  normal:
    display: "&eNormal"
    color: "&e"
    weight: 35
    description: "&eBalanced objectives and rewards."
    multiplier:
      objective-amount: 1.0
      reward: 1.0

  hard:
    display: "&cHard"
    color: "&c"
    weight: 20
    description: "&cMore demanding objectives with noticeably better rewards."
    multiplier:
      objective-amount: 1.5
      reward: 1.5

  expert:
    display: "&6Expert"
    color: "&6"
    weight: 10
    description: "&6Hard objectives with better rewards. For seasoned players."
    multiplier:
      objective-amount: 2.0
      reward: 2.0

  nightmare:
    display: "&4&lNightmare"
    color: "&4"
    weight: 5
    description: "&4&lExtreme objectives and extreme rewards."
    multiplier:
      objective-amount: 2.5
      reward: 2.5

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