Changelog
Last updated Sep 18, 2026
Changelog
1.7.2
Chat prompts
- Staff chat input (player lookup, cancel, etc.) clears Paper viewers / Spigot recipients so ChatControl and similar plugins do not broadcast the typed name
- Spigot prompt listener no longer skips already-cancelled chat events
loadbefore/ softdepend for common chat plugins (ChatControl, VentureChat, EssentialsChat, DeluxeChat, CarbonChat, Chatty, TownyChat, HuskChat, AdvancedChat)- Soft-depend LuckPerms (permissions still via Bukkit/Vault; LuckPerms is the modern standard)
Modules
- Each
modules.ymltoggle lists which config file to edit - Disabled modules release all related top-level CommandMap labels and aliases (
/money,/home,/warp,/day, …) so other plugins can take over; custom macros that call/sa …follow the same module gates - Shop aliases also release when
economyis off - Standalone custom-command registration refreshes after startup
enableAlland when modules toggle - Tab complete and
/sadispatch hide/block disabled-module commands - Nested
/sa <module> …tab suggestions are empty when that module is disabled (e.g./sa shop→ no buy/gui/…) - Module Manager GUI (
/sa modules): chat search (name/category/command), status filter (all/enabled/disabled), and category browser - Mannequin editor: clearer Silent icon; Adjust Placement mode (rotate/nudge while seeing the model); Y up/down controls; Flying preset raises + disables gravity; single Body Poses picker (valid poses only, includes Sit)
- Mannequin editor polish: richer info head (pose/yaw/coords + skin), clone, use-my-skin (right-click), snap yaw/block (shift), safer shift-delete, quick clear description; Look at Me right-click copies your yaw; Clear All Gear shift-click copies your armor/hands; two-page layout (controls + equipment) so toggles are centered off the side columns
- Fakeplayer adjust wand: air/block aim (no need to punch), damage cancelled + temporary invulnerable; hotbar locked to wand (scroll = strafe only); Q always ends and strips the wand; Subtitle hide uses
setDescription(null)/ hide flag (no empty ghost plate); collidable toggle clarified; invulnerable mannequins force-cancel damage - Fakeplayer reliability: shared staff access (permission = manage any);
list/remove/removeallcover all managed mannequins with world+owner; sit seats rebuild on enable; adjust range/world guard + restore sit; presets use name-visibility stash; equip chat null-safe; clone beside source; GUI-off spawn opens chat editor; docs aligned - Economy create/edit GUI: permission, cheques, mob drop-item toggle, drop chance / min–max items (syncs
mob-drops.mobs.default.drops); jar messages + 6-row menus /sa backnow records RTP, world manager TP, portals/pearls/other-plugin teleports; saves after a successful teleport (warmup cancel no longer wipes the previous spot); BackManager lives with the teleportation module- VanishService / Vault economy refresh on module toggle; vanish restores player visibility when vanish is disabled
- Freeze unlocks auto-locked inventories on disable; kit usage flush stops with the kits module
- MOTD ping is null-safe when Utility is off; item-editor / item-effect listeners no-op when those modules are off
- Punishment placeholders return empty/false when moderation is disabled; McMMO bridge reloads with friends module toggles
mcMMO / friends
- McMMO XP share radius/percent moved to
player.yml→friends.mcmmo-xp-sharing* config.yml→integrations.mcmmo.enabledremains the master integration toggle (old share keys kept as fallback)
1.7.1
Waypoints
/sa waypointlist GUI: Create waypoint (name in chat, place at feet, then edit)- Edit GUI: Rename (chat) and Move here (current location)
- Tracking uses a boss bar: name, meters away, bar shrinks as you get closer, then clears with an arrived message
- Floating waypoint names render again (empty plate fix)
- World markers respawn after restart (preload saved waypoints; re-spawn on join)
- Label style GUI: brightness, background plate, see-through, shadow, bold, size (defaults in
waypoints.yml→display.label) - Default name tag uses a brighter, more transparent plate
World spawn
/sa setworldspawn//sa worldspawnshipped in this line (see 1.7.0 notes)
1.7.0
World spawn
/sa setworldspawn//sa worldspawn: Bukkit per-world spawn (separate from server spawn inspawns.yml)- New worlds from the world manager get a world spawn set on create
RTP and platforms
- RTP searches preload unloaded chunks before validating landings (fixes stall at ~13% with
CHUNK_NOT_READY/chunksLoaded=0) - Paper uses async
getChunkAtAsync; Spigot uses syncgetChunkAtviaChunkLoadHelper(same path for TeleportUtil / biome TP preload) rtp.yml:load-chunks,max-pending-chunk-loads/sa tprandomand/sa tp random: teleport to a random online player
Void worlds
- Void generator registered as
SoapsAdmin:void(persisted inlevel.dat) so restarts keep empty generation - Startup detects void worlds loaded without the custom generator and reattaches them
/sa world fixgenerator <name>: unload/reload repair; docs note wipingregion/for old terraininferGeneratorTyperecognizes liveVoidChunkGenerator; meta no longer downgrades VOID on shutdown
Chat and messaging
/sa mutechat: global chat mute (on/off/toggle, optional duration)/sa chatroom(/sa cr): create/join/leave/invite/kick/lock rooms (-private)- MOTD:
minplayers/minimumplayersalongside maxplayers
Economy and shop
/sa cheque withdraw|deposit: physical money cheques (per-economy enable ineconomy.yml)- Shop buy/sell GUIs + category filters; sell tab includes full category IDs
- Voucher / showcase polish for economy flows
Commands and QoL
/sa interactive: bind custom commands to blocks; sneak-edit signs where enabled/sa unloadchunks [-force] [-confirm]: unload unused chunks/sa gamerulesopens GUI (list/toggle/set CLI still work)- World create wizard size/slot fix (confirm no longer out of bounds)
- Bare commands open GUIs where applicable: broadcast templates, announce, customcommand, friend, ticket (staff)
GUIs and tabs
- Missing
system-gui.ymlmenus restored (shop-hub/buy/sell, homes, audit browser/hub, waypoints, spawners, attributes, vault-list, custom-commands, broadcast-templates, …) - Economy admin/baltop/select back buttons; AttributeGui / AuditBrowserGui nav slot conflicts fixed
- Tab completion: weather
sun, mutechat, unloadchunks, vault aliases, invs/pm, sell categories, cheque/buy amounts, and more
Mannequin editor
- Body-pose picker from
Mannequin.validPoses(); cycle + shift-click open picker - Role Presets with full gear kits (Guard, Archer, Miner, Knight, Shopkeeper, Fisher, Farmer, …)
- Shopkeeper / Glowing NPC presets no longer force invisible
- Equip: left-click clone from hand, right-click clear, live item icons, clear-all gear
- Look at me, move here, fine rotate ±15°, rotate ±45°
- Chat/editor subcommands:
pose,rotate,glow,namevisible - Module disable keeps persistent mannequins (clears ownership index only)
- Permission string for mannequin GUIs:
soapsadmin.fakeplayer
Shop and economy (earlier 1.7)
- Buy GUI category filters (blocks, materials, potions, equipment, high-value, …) + prev/next arrows
/sa economy resetall -confirmresets primary economy through custom-command overrides (flags preserved)- Sell categories expanded to match shop filters
Custom commands
- PlaceholderAPI
%…%in messages and command lines worlds/worlds-blacklist,min-args/max-args/usagecooldown-group, per-commandmessage-cooldown/message-denied/message-limit- Override wrap re-attaches
-s/-confirm/-force - Command Builder GUI when creating action / override-replace commands
- Create/finish registers immediately (no
/sa reloadrequired for in-game create)
Fixes and polish
- ptime / pweather: self-target for
/sa pweather <type>; others perms; optional player args - Message placeholders:
player-not-found/player-not-online/ invalid-world / invalid-number now receive names - Shop hub / sell open via Java GUI router
- Audit hub GUI; spawner list GUI opens without look-at requirement
- Removed lay/crawl (sit/spin kept)
- Tab completions filled across kits, reload module, backup, homes invite, reports, ptime/pweather, shop, and more
- Docs wiki updated for 1.7.0
1.6.7
Player vaults
- New
playervaultsmodule:/sa vaultand/sa vaultadminwith InteractiveGui storage - Lossless item persistence (
serializeAsBytes) for NBT, enchants, attributes, custom items - Permission tiers:
vault.limit.N,vault.rows.N, vault autopickupoff|direct|overflow - Customcommand aliases:
pv/playervault→ vault,pva→ vaultadmin - Vault picker GUI (
/sa vault/ dashboard); fill bars; open sound; live blacklist reject - Vault limits use explicit
vault.limit.Nonly (ops no longer inherit every limit); picker lore redesigned - Messages: merge missing default keys into live
messages.ymlon load; fixedgeneral.file-reloaded/ invalid-* keys (were underplatform) - Admin clear closes open viewers first; data under
data/storage/vaults/ - Player-utilities: hand-item add/remove, privacy on/off, debounced saves, sorted lists
- Mining-audit: diamond ore ratios fixed; offline xraycheck; skip creative; debounced saves
- Clearlag: runtime on without config flag; min-age / excluded worlds; quiet empty sweeps; reload
- RTP: block double-search; skip void worlds in GUI; cooldown lore; quit cleanup
Cleanup / performance (pre-release)
- Removed dead CUSTOM GUI stack (
CrafterGui,EnchanterGui,ConfirmationGui,MenuOpenCommand,SQLiteProvider,TrashScreen) - Fixed
/sa trashvia JavaTrashGui - Debounced vault autopickup saves; clearlag iterates loaded chunks only
- Waypoint display snapshot cache + faster entity lookup
- Custom-command auto-use index + quit cleanup for cooldown maps
- Chunk activity tracker capped; stripped unused config/PlatformFeatures/MessageUtil dead API
- Mail: per-player
data/social/mail/{uuid}.yml, legacy migrate, debounced async flush on quit/disable - Unified autopickup: one nearby scan for inventory + vault (vault module skips duplicate timer)
- Economy currency-drop glow: shorter team names, targeted remove, collision never
- Shared
LocationYamlfor jail / AFK zones / death coords (and sectionreadhelper) - Config split for owners: slim
config.yml+staff.yml/teleport.yml/server.yml/player.yml; modules.yml regrouped
GUI defaults
gui/system-gui.ymlis copied on first run (like_settings.yml); edit in place, then/sa reload gui- Removed
/sa gui export-system(no longer needed) - Waypoint TextDisplay labels centered over BlockDisplay markers
- Waypoint GUI: press F only to edit display (middle-click removed)
- Waypoint labels use full brightness + brighter colors; particle beam aligned to marker center
Polish
- Restored real newlines in
customcommands.yml(file had been flattened to literal\n) - Docs wiki updated for 1.6.7 (paths, spawner module, AFK/trade/sell/staff polish, version refs)
mvn cleanclears stale CUSTOM gui YAMLs fromtarget/- SoapsCommon 1.4.3: restored
GuiScreen/YamlGuiScreensources; suite rebuilds cleanly
1.6.6
Custom commands and GUI slim
- Custom commands require
type:(action/message/alias/override) - Create wizard: pick type first, then type-specific setup; disabled-commands GUI
- Settings GUI shows only fields relevant to the command type
- Removed CUSTOM YAML menu framework from SoapsAdmin (examples,
/sa menu,/sa guiitem, open-commands) - GUIs are Java panels + MERGED
system-gui.ymlcosmetics only (/sa gui export-system)
Polish (integrations)
- Paper-only
MannequinInteractListener(Spigot no longer loads Mannequin via shared listeners) - TPA claim checks run before consuming the pending request
/sa smaliases to spawnmob; staff mode usessmode/staff- ClaimService retries WorldGuard / soapscurrency probes every 30s after failure
/sa infoand/sa debugshow Mythic, claims, McMMO, and mythic drop table keys- Spawnmob validates Mythic ids;
/sa take crucible:Id; RTP claim rejection reason; Mythic names in death messages
Platform and Spigot
- Dual Paper/Spigot 1.21 support with
PlatformFeaturesgates for item editor, fake players, and mannequins - MySQL library failure on Spigot falls back to SQLite, then flatfile, with a clear console warning
Spawnmob and Mythic
- Fixed
/sa spawnmobtab indexing (mob / count / spread) - Mythic spawn via
mythic:Id(aliasessummon,smob), aquatic/flying footing, deny-list filtering /sa killall mythicandmythic:<Id>- Shared MythicBridge resolver for give, kits, shop prices, daily rewards, and recipes
- PAPI:
%soapsadmin_mythic_loaded%,%soapsadmin_mythic_mobs%
Soft integrations
- Claim-aware teleports (WorldGuard, Lands, GriefPrevention) with SoapsAdmin friends exception
- WorldGuard flag
soapscurrencyfor mob currency drops - McMMO soft bridge: skill XP share with nearby friends (
integrations.mcmmo) - Softdepend list expanded; LuckPerms documented via Bukkit permissions only
1.6.5
Current previous release.
Polish
- Recipe wizard: live Crucible/vanilla preview, held-item capture for ingredients, stricter save validation
- Spawner type picker: search filter, selection highlight, auto-open Mythic tab, right-click clear Mythic override
- Economy drops: rule-level
amount-per-item, clearer Mythic item/direct reload logging - Docs wiki updated for 1.6.5 feature set
Integrations (1.6.x line)
- Soft deps: MythicMobs, MythicCrucible, Citizens (plus Vault, PlaceholderAPI)
- Crucible items in recipe maker (
crucible:ItemId, held-item capture, ExactChoice) - MythicMobs in spawner editor (Vanilla / Mythic tabs)
- Per-MythicMob economy drops with
delivery: item|directand optionaldrop-itemoverrides
1.6.4
- Disable-safe playtime/global data saves (no crash on
/reloador stop during async checkpoint)
1.6.3
- Playerinfo / whois block self-target
- Invsee / endersee hub actions resolve real target (no
{target}placeholder bug)
1.6.2
- Spawner editor enhancements: custom tick, radius, spread, trigger, particles, sound, per-spawner kill budget
- Spawner type picker polish
1.6.1 – 1.6.0 (Completeness pass)
- Experience:
/sa experience [player] show, self show, reset/set - Playerinfo hub +
whoisalias path - Realname reverse nick lookup
- TPA cancel + auto-accept (
tpacancel,tpauto) - Kit GUI preview (right-click) + kit reset / cooldown tracking
/sa jump,/sa tpoffline- Mail v1 (send, inbox GUI, unread notify)
- Spawner editor baseline (
/sa spawner, sneak+RMB)
1.5.x
- Staff GUIs, multi-currency economy, shop, daily roulette
- Plugin monitor, world manager, custom commands, recipes, item editor, mannequins
- MythicMobs soft detection for economy drops (
vanilla-only,mobs.mythicmobs) - Module system expansion to 57 toggleable modules
1.4.2
- Requires SoapsCommon 1.4.2+
- Paper 1.21+, Java 21+
Production readiness (2026-06-11)
- Moderation: vanish state persisted (
data/vanished-players.yml); freeze persists across disconnect; jail teleports gated toJailManageronly; jail reason stored; jailed action bar online-only - Homes & god: per-UUID home save lock + atomic YAML;
/sethomerejects unsafe locations; god mode persisted instate.yml - Economy: deferred saves (
save-interval-ticks); flush dirty balances on reload/shutdown - Trade:
/sa reload trade; duplicate session dedup tick; shutdown cancels unique sessions only - Player data: generation-guarded async saves (stale writes dropped)
- Reload:
/sa reload allcovers all modules; atomic saves for vanish, freeze, TPA, spawns, warps, jails - Commands: custom YAML commands via
SoapsCommandSandbox; chain depth cap - GUI: active screens closed before YAML reload
1.4.1
Hotfix release.
- Fixed daily reward repeatable claim (cooldown set on spin start)
- Daily rewards and events board menu layout and animation polish
- Requires SoapsCommon 1.4.1+
1.4.0
GUI system simplification
- One
gui/folder for all server-owner menus - Unified
system-gui.ymlfor built-in panel cosmetics (embedded in JAR, not copied on install) - Export override:
/sa gui export-system(replaces export-skin) - Removed internal
gui/skins/and per-menu skin files - Animations handled by SoapsCommon
AnimatedYamlGuiScreen
GUI animation showcase menus
daily-rewards.yml: intro, border cycle, roulette, click-flash (24h daily spin)events-board.yml: intro, rain, orbit, border cycle, 60s live refreshplayer-hub.ymllinks to both new menus- New actions:
[daily_claim_check],[daily_claim_set]
Commands
/sa gui export-system(was export-skin)/sa gui listshows system vs custom menus
Upgrade notes
- Delete legacy
gui/skins/overrides if present - Run
/sa gui export-systemonce to create a cosmetic override template - Fresh installs receive
daily-rewards.ymlandevents-board.ymlautomatically - Update SoapsCommon to match the SoapsAdmin version
Requires Paper 1.21+ and SoapsCommon 1.4.0+.
1.3.0
GUI design system
- Added
gui/_themes.ymlwith player, staff, admin, shop, and utility palettes - Gradient titles and themed filler/border on bundled menus
player-hub.yml,staff-tools.yml, shop menus, and paginated GUIs polished- Main dashboard shows live online count, TPS, and version
- Trade and player profile GUIs improved
Removed
- Misleading crate preview GUIs (no crate system exists)
Upgrade notes
- Delete customized
gui/crate-*.ymlon your server if present - Plugin does not overwrite existing
gui/files; merge new keys manually staff-tools.yml: rename rootpermission:toopen-permission:if you customized the old file
1.2.0 and earlier
See git history for pre-1.3 releases (module system foundation, economy, moderation suite, custom commands).