Default gui.yml
Last updated Oct 28, 2026
Default gui.yml
Shipped defaults from SoapsAdmin 1.7.7. After first run, this file lives in plugins/SoapsAdmin/.
Updating the jar does not overwrite your live copy. Use this page to compare or reset.
See also: Config Reference · GUIs and Menus
# Default menu layouts (jar). Live file: plugins/SoapsAdmin/gui.yml
# /sa guiconfig list|reload|regenerate · Actions: [open_menu], [close], [prev_page], [next_page]
menus:
announcement-list:
title: "<gradient:#FFD700:#FFA500><bold>Announcements</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 36
material: ARROW
name: "<yellow>← Previous Page</yellow>"
action: "[prev_page]"
back:
slot: 38
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 44
material: ARROW
name: "<yellow>Next Page →</yellow>"
action: "[next_page]"
audit-browser:
title: "<gradient:#FF6347:#FF4500><bold>Audit Browser</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
back:
slot: 47
material: ARROW
name: "<gray>Back to Audit</gray>"
action: "[open_menu] audit-hub"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
audit-hub:
title: "<gradient:#FF6347:#FF4500><bold>Audit</bold></gradient>"
size: 3
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
close:
slot: 22
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
attributes:
title: "<gradient:#FFD700:#FFA500><bold>Attributes</bold></gradient> <dark_gray>•</dark_gray> <gray>{target}</gray> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
baltop:
title: "<gradient:#FFD700:#FFA500><bold>Balance Leaderboard</bold></gradient>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
broadcast-templates:
title: "<gradient:#FFD700:#FFA500><bold>Broadcast Templates</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
back:
slot: 48
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
custom-command-settings:
title: "<gradient:#FFD700:#FFA500><bold>Command Settings</bold></gradient> <dark_gray>•</dark_gray> <gray>{name}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 45
material: ARROW
name: "<gray>Back</gray>"
action: "[open_menu] custom-commands"
close:
slot: 53
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
custom-command-disabled:
title: "<gradient:#FFD700:#FFA500><bold>Disabled Commands</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
custom-commands:
title: "<gradient:#FFD700:#FFA500><bold>Custom Commands</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
back:
slot: 47
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
dashboard:
title: "<gradient:#FFD700:#FFA500><bold>Admin</bold></gradient> <dark_gray>•</dark_gray> <gray>SoapsAdmin</gray>"
size: 5
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
overview:
slot: 4
material: NETHER_STAR
material-active: NETHERITE_SWORD
name: "<gold><bold>SoapsAdmin</bold></gold>"
name-active: "<gold><bold>Staff Mode</bold></gold>"
lore:
- "<gray>Live server overview</gray>"
- "<dark_gray>Left-click to refresh</dark_gray>"
hub-duty:
slot: 10
material: GOLDEN_SWORD
name: "<gold>Duty</gold>"
lore:
- "<gray>Staff panel, reports, tickets, vanish</gray>"
- "<gray>Reports: <white>{reports_count}</white> Tickets: <white>{tickets_count}</white></gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gui
action: "[open_menu] admin-hub-duty"
hub-server:
slot: 12
material: REDSTONE
name: "<green>Server</green>"
lore:
- "<gray>Health, worlds, modules, maintenance</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gui
action: "[open_menu] admin-hub-server"
hub-content:
slot: 14
material: CHEST
name: "<yellow>Content</yellow>"
lore:
- "<gray>Economy, kits, recipes, broadcasts</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gui
action: "[open_menu] admin-hub-content"
hub-travel:
slot: 16
material: ENDER_PEARL
name: "<aqua>Travel</aqua>"
lore:
- "<gray>Warps, homes, waypoints, item editor</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gui
action: "[open_menu] admin-hub-travel"
hub-punish:
slot: 20
material: IRON_AXE
name: "<red>Punish</red>"
lore:
- "<gray>Warn, kick, mute, ban, IP ban</gray>"
- "<gray>Choose an action, then a player</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gui
action: "[open_menu] admin-hub-punish"
hub-tools:
slot: 22
material: GOLDEN_APPLE
name: "<aqua>Staff Tools</aqua>"
lore:
- "<gray>Heal, freeze, jail, invsee, spectate</gray>"
- "<gray>Choose a tool, then an online player</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gui
action: "[open_menu] admin-hub-tools"
player-menu:
slot: 24
material: COMPASS
name: "<aqua>Player Menu</aqua>"
lore:
- "<gray>Switch to the player dashboard</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.dashboard
action: "[open_menu] player-dashboard"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
admin-hub-duty:
title: "<gradient:#FFD700:#FFA500><bold>Duty</bold></gradient>"
size: 5
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
staff-panel:
slot: 10
material: GOLDEN_SWORD
name: "<gold>Staff Panel</gold>"
lore:
- "<gray>Online players and quick actions</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gui
action: "[open_menu] staffpanel"
support:
slot: 11
material: BOOKSHELF
name: "<gold>Support</gold> <gray>(R:{reports_count} T:{tickets_count})</gray>"
lore:
- "<gray>Reports (abuse) and tickets (help)</gray>"
- "<dark_gray>Click to open hub</dark_gray>"
action: "[open_menu] support-hub"
player-lookup:
slot: 12
material: PLAYER_HEAD
name: "<yellow>Player Lookup</yellow>"
lore:
- "<gray>Inspect online or offline players</gray>"
- "<dark_gray>Click, then type a name</dark_gray>"
permission: soapsadmin.snapshot
action: "[chat_input] lookup"
inv-snapshots:
slot: 13
material: BARREL
name: "<gold>Inv Snapshots</gold>"
lore:
- "<gray>Restore cleared or death inventories</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.invsnapshot
action: "[open_menu] inv-snapshot-players"
audit:
slot: 14
material: WRITTEN_BOOK
name: "<gold>Audit Log</gold>"
lore:
- "<gray>Staff action history</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.audit
action: "[open_menu] audit-hub"
vanish:
slot: 19
material: GLASS_BOTTLE
name: "<gray>Vanish</gray> <dark_gray>(off)</dark_gray>"
lore:
- "<gray>You are visible</gray>"
- "<dark_gray>Click to vanish</dark_gray>"
material-active: POTION
name-active: "<green>Vanish</green> <dark_gray>(on)</dark_gray>"
lore-active:
- "<green>Hidden from non-staff</green>"
- "<dark_gray>Click to unvanish</dark_gray>"
permission: soapsadmin.vanish
action: "[toggle] vanish"
staffmode:
slot: 20
material: GRAY_DYE
name: "<gray>Staff Mode</gray> <dark_gray>(off)</dark_gray>"
lore:
- "<gray>Duty inventory and tools</gray>"
- "<dark_gray>Click to enter</dark_gray>"
material-active: LIME_DYE
name-active: "<green>Staff Mode</green> <dark_gray>(on)</dark_gray>"
lore-active:
- "<green>On duty</green>"
- "<dark_gray>Click to exit</dark_gray>"
permission: soapsadmin.staffmode
action: "[toggle] staffmode"
spectate:
slot: 21
material: ENDER_EYE
name: "<dark_purple>Spectate</dark_purple>"
lore:
- "<gray>Toggle spectator mode</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<dark_purple>Spectating</dark_purple> <yellow>{target}</yellow>"
lore-active:
- "<dark_gray>Click to stop</dark_gray>"
permission: soapsadmin.spectate
action: "[spectate_toggle]"
staff-leaderboard:
slot: 22
material: DIAMOND
name: "<blue>Staff Stats</blue>"
lore:
- "<gray>Staff leaderboard</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.staffdash
action: "[open_menu] staff-leaderboard"
back:
slot: 36
material: ARROW
name: "<gray>Back</gray>"
lore:
- "<dark_gray>Click to return</dark_gray>"
action: "[open_menu] dashboard"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
admin-hub-server:
title: "<gradient:#FFD700:#FFA500><bold>Server</bold></gradient>"
size: 5
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
health:
slot: 10
material: REDSTONE
name: "<green>Server Health</green>"
lore:
- "<gray>TPS, memory, entities</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.health
action: "[open_menu] health"
plugin-monitor:
slot: 11
material: COMPASS
name: "<aqua>Plugin Monitor</aqua>"
lore:
- "<gray>Plugin impact and tasks</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.pluginmonitor
action: "[open_menu] pluginlist"
performance:
slot: 12
material: REDSTONE_TORCH
name: "<gold>Performance</gold>"
lore:
- "<gray>Lag hotspots, chunks, mobs, redstone</gray>"
- "<dark_gray>Click to open diagnostics</dark_gray>"
permission: soapsadmin.performance
action: "[open_menu] health"
maintenance:
slot: 13
material: OAK_SIGN
name: "<gray>Maintenance</gray> <dark_gray>(off)</dark_gray>"
lore:
- "<gray>Kick non-staff when enabled</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
material-active: REDSTONE_TORCH
name-active: "<red>Maintenance</red> <dark_gray>(on)</dark_gray>"
lore-active:
- "<red>Maintenance is on</red>"
- "<dark_gray>Click to disable</dark_gray>"
permission: soapsadmin.maintenance
action: "[toggle] maintenance"
worlds:
slot: 14
material: GRASS_BLOCK
name: "<green>Worlds</green>"
lore:
- "<gray>Load, unload, create worlds</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.world
action: "[open_menu] world-manager"
jails:
slot: 15
material: IRON_BARS
name: "<gold>Jails</gold>"
lore:
- "<gray>Jail rooms and settings</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.jail
action: "[open_menu] jail-manager"
modules:
slot: 19
material: COMPARATOR
name: "<light_purple>Modules</light_purple>"
lore:
- "<gray>Enable or disable feature groups</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.modules
action: "[open_menu] modules"
gamerules:
slot: 20
material: COMMAND_BLOCK
name: "<aqua>Game Rules</aqua>"
lore:
- "<gray>Per-world game rule editor</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gamerules
action: "[open_menu] gamerules"
death-settings:
slot: 21
material: TOTEM_OF_UNDYING
name: "<gold>Death Settings</gold>"
lore:
- "<gray>Insta, bed, spawn, and RTP respawn</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.deathsettings
action: "[open_menu] death-settings"
back:
slot: 36
material: ARROW
name: "<gray>Back</gray>"
lore:
- "<dark_gray>Click to return</dark_gray>"
action: "[open_menu] dashboard"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
admin-hub-content:
title: "<gradient:#FFD700:#FFA500><bold>Content</bold></gradient>"
size: 5
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
economy-admin:
slot: 10
material: GOLD_INGOT
name: "<gold>Economy</gold>"
lore:
- "<gray>Currencies and BalTop</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.economy.manage
action: "[open_menu] economy-admin"
kit-manager:
slot: 11
material: CHEST
name: "<yellow>Kits</yellow>"
lore:
- "<gray>Create and edit kits</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.kit.manage
action: "[open_menu] kit-manager"
custom-commands:
slot: 12
material: COMMAND_BLOCK
name: "<light_purple>Custom Commands</light_purple>"
lore:
- "<gray>Aliases, cooldowns, actions</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.customcommand.manage
action: "[open_menu] customcommands"
recipes:
slot: 13
material: CRAFTING_TABLE
name: "<aqua>Recipes</aqua>"
lore:
- "<gray>Custom crafting recipes</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.recipe
action: "[open_menu] recipes"
motd-editor:
slot: 14
material: NAME_TAG
name: "<green>MOTD</green>"
lore:
- "<gray>Server list message</gray>"
- "<dark_gray>Click to edit</dark_gray>"
permission: soapsadmin.motd
action: "[open_menu] motd-editor"
announcements:
slot: 15
material: BELL
name: "<aqua>Announcements</aqua>"
lore:
- "<gray>Scheduled broadcasts</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.announce
action: "[open_menu] announcements"
broadcast:
slot: 16
material: GOAT_HORN
name: "<yellow>Broadcast</yellow>"
lore:
- "<gray>Message every online player</gray>"
- "<dark_gray>Click, then type a message</dark_gray>"
permission: soapsadmin.broadcast
action: "[chat_input] broadcast"
back:
slot: 36
material: ARROW
name: "<gray>Back</gray>"
lore:
- "<dark_gray>Click to return</dark_gray>"
action: "[open_menu] dashboard"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
admin-hub-travel:
title: "<gradient:#FFD700:#FFA500><bold>Travel</bold></gradient>"
size: 4
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
warps:
slot: 10
material: ENDER_PEARL
name: "<aqua>Warps</aqua>"
lore:
- "<gray>Server warp points</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.warp
action: "[open_menu] warps"
homes:
slot: 11
material: RED_BED
name: "<red>Homes</red>"
lore:
- "<gray>Your saved homes</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.home
action: "[open_homes]"
waypoints:
slot: 12
material: LODESTONE
name: "<gold>Waypoints</gold>"
lore:
- "<gray>Personal markers and tracking</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.waypoint
action: "[open_menu] waypoints"
itemeditor:
slot: 13
material: ANVIL
name: "<white>Item Editor</white>"
lore:
- "<gray>Edit the item in your hand</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.itemeditor
action: "[open_menu] itemeditor"
back:
slot: 27
material: ARROW
name: "<gray>Back</gray>"
lore:
- "<dark_gray>Click to return</dark_gray>"
action: "[open_menu] dashboard"
close:
slot: 31
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
admin-hub-punish:
title: "<gradient:#FF6347:#FF4500><bold>Punish</bold></gradient>"
size: 5
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
header:
slot: 4
material: IRON_AXE
name: "<red><bold>Punish</bold></red>"
lore:
- "<gray>Choose an action, then pick a player</gray>"
- "<dark_gray>Select an action below</dark_gray>"
warn:
slot: 10
material: YELLOW_DYE
name: "<yellow>Warn</yellow>"
lore:
- "<gray>Online or offline</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.warn
kick:
slot: 11
material: LEATHER_BOOTS
name: "<yellow>Kick</yellow>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.kick
mute:
slot: 12
material: PAPER
name: "<gold>Mute</gold>"
lore:
- "<gray>Online or offline</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.mute
tempmute:
slot: 13
material: MAP
name: "<gold>Temp Mute</gold>"
lore:
- "<gray>Online or offline</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.tempmute
ban:
slot: 14
material: BARRIER
name: "<red>Ban</red>"
lore:
- "<gray>Online or offline</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.ban
tempban:
slot: 15
material: IRON_DOOR
name: "<red>Temp Ban</red>"
lore:
- "<gray>Online or offline</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.tempban
unban:
slot: 16
material: LIME_DYE
name: "<green>Unban</green>"
lore:
- "<gray>Online or offline</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.unban
unmute:
slot: 19
material: LIME_WOOL
name: "<green>Unmute</green>"
lore:
- "<gray>Online or offline</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.unmute
banip:
slot: 20
material: STRUCTURE_VOID
name: "<dark_red>IP Ban</dark_red>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.banip
qp:
slot: 21
material: GOLDEN_AXE
name: "<gold>Quick Punish</gold>"
lore:
- "<gray>Online or offline</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.qp
back:
slot: 36
material: ARROW
name: "<gray>Back</gray>"
lore:
- "<dark_gray>Click to return</dark_gray>"
action: "[open_menu] dashboard"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
admin-hub-tools:
title: "<gradient:#00CED1:#00FA9A><bold>Staff Tools</bold></gradient>"
size: 5
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
header:
slot: 4
material: GOLDEN_APPLE
name: "<aqua><bold>Staff Tools</bold></aqua>"
lore:
- "<gray>Choose a tool, then pick an online player</gray>"
- "<gray>Search is available on the next screen</gray>"
- "<dark_gray>Select a tool below</dark_gray>"
heal:
slot: 10
material: GOLDEN_APPLE
name: "<green>Heal</green>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.heal
feed:
slot: 11
material: COOKED_BEEF
name: "<green>Feed</green>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.feed
tphere:
slot: 12
material: ENDER_PEARL
name: "<aqua>Teleport Here</aqua>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.tphere
freeze:
slot: 13
material: BLUE_ICE
name: "<aqua>Freeze</aqua>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.freeze
jail:
slot: 14
material: IRON_BARS
name: "<gold>Jail</gold>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.jail
spectate:
slot: 15
material: ENDER_EYE
name: "<dark_purple>Spectate</dark_purple>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.spectate
invsee:
slot: 16
material: CHEST
name: "<gold>Inventory</gold>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.invsee
endersee:
slot: 19
material: ENDER_CHEST
name: "<dark_purple>Ender Chest</dark_purple>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.endersee
lockinv:
slot: 20
material: TRIPWIRE_HOOK
name: "<red>Lock Inventory</red>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.lockinv
afk:
slot: 21
material: CLOCK
name: "<yellow>AFK Toggle</yellow>"
lore:
- "<gray>Requires online player</gray>"
- "<dark_gray>Click, then choose a player</dark_gray>"
permission: soapsadmin.afk.others
back:
slot: 36
material: ARROW
name: "<gray>Back</gray>"
lore:
- "<dark_gray>Click to return</dark_gray>"
action: "[open_menu] dashboard"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
punish-player-select:
title: "<gradient:#FF6347:#FF4500><bold>Punish</bold></gradient> <dark_gray>•</dark_gray> <gray>{action}</gray> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
player-item:
name: "<yellow>{player_name}</yellow>"
lore:
- "<gray>Click to continue</gray>"
items:
search:
slot: 46
material: OAK_SIGN
name: "<aqua>Search</aqua>"
filter:
slot: 47
material: LIME_DYE
name: "<white>Filter</white>"
prev-page:
slot: 45
material: ARROW
name: "<green>◂ Previous</green>"
action: "[prev_page]"
back:
slot: 48
material: ARROW
name: "<gray>Back</gray>"
action: "[open_menu] admin-hub-punish"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<green>Next ▸</green>"
action: "[next_page]"
staff-tool-player-select:
title: "<gradient:#00CED1:#00FA9A><bold>Tools</bold></gradient> <dark_gray>•</dark_gray> <gray>{action}</gray> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
player-item:
name: "<yellow>{player_name}</yellow>"
lore:
- "<gray>Click to use</gray>"
items:
search:
slot: 46
material: OAK_SIGN
name: "<aqua>Search</aqua>"
prev-page:
slot: 45
material: ARROW
name: "<green>◂ Previous</green>"
action: "[prev_page]"
back:
slot: 48
material: ARROW
name: "<gray>Back</gray>"
action: "[open_menu] admin-hub-tools"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<green>Next ▸</green>"
action: "[next_page]"
economy-admin:
title: "<gradient:#FFD700:#FFA500><bold>Economy Manager</bold></gradient> <dark_gray>•</dark_gray> <gray>Admin</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 45
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
economy-baltop:
title: "<gradient:#FFD700:#FFA500><bold>Balance Top</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
back:
slot: 47
material: ARROW
name: "<gray>Back to Economy Admin</gray>"
action: "[open_menu] economy-admin"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
economy-create:
title: "<gradient:#55FF55:#00AA00><bold>Create Economy</bold></gradient>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
economy-delete:
title: "<gradient:#FF5555:#CC0000><bold>Delete Economy?</bold></gradient>"
size: 3
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
economy-edit:
title: "<gradient:#FFD700:#FFA500><bold>Edit Economy</bold></gradient>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
economy-select:
title: "<gradient:#FFD700:#FFA500><bold>Select Economy</bold></gradient>"
size: 4
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 27
material: ARROW
name: "<gray>Back to Economy Admin</gray>"
action: "[open_menu] economy-admin"
friend-list:
title: "<gradient:#00CED1:#00FA9A><bold>Friends</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
info:
slot: 4
material: TOTEM_OF_UNDYING
name: "<gold><bold>Friends List</bold></gold>"
lore:
- "<gray>Your friends list</gray>"
- ""
- "<yellow>Left-click</yellow> <gray>a head to teleport</gray>"
- "<red>Right-click</red> <gray>a head to remove</gray>"
prev-page:
slot: 36
material: ARROW
name: "<yellow>← Previous Page</yellow>"
action: "[prev_page]"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 44
material: ARROW
name: "<yellow>Next Page →</yellow>"
action: "[next_page]"
health:
title: "<gradient:#FFD700:#FFA500><bold>Server Health</bold></gradient> <dark_gray>•</dark_gray> <gray>Diagnostics</gray>"
size: 5
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
tps:
slot: 10
material: CLOCK
name: "<yellow>TPS (1m/5m/15m)</yellow>"
# lore is dynamic. Filled by Java with live TPS values
mspt:
slot: 11
material: REDSTONE
name: "<yellow>MSPT</yellow>"
players:
slot: 12
material: PLAYER_HEAD
name: "<yellow>Players</yellow>"
entities:
slot: 14
material: ZOMBIE_HEAD
name: "<yellow>Entities</yellow>"
chunks:
slot: 15
material: GRASS_BLOCK
name: "<yellow>Loaded Chunks</yellow>"
memory:
slot: 16
material: HOPPER
name: "<yellow>Memory</yellow>"
refresh:
slot: 28
material: SUNFLOWER
name: "<aqua>Refresh</aqua>"
lore:
- "<gray>Rebuild live metrics</gray>"
- "<dark_gray>Click to refresh</dark_gray>"
action: "[refresh]"
plugin-monitor:
slot: 29
material: OBSERVER
name: "<yellow>Plugin Monitor</yellow>"
lore:
- "<gray>Open plugin health list</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.pluginmonitor
action: "[open_menu] pluginlist"
laghotspots:
slot: 30
material: MAGMA_BLOCK
name: "<red>Lag Hotspots</red>"
lore:
- "<gray>Scan lag hotspot chunks</gray>"
- "<dark_gray>Click to run</dark_gray>"
permission: soapsadmin.performance
action: "[run_command] sa laghotspots"
chunkactivity:
slot: 31
material: MAP
name: "<gold>Chunk Activity</gold>"
lore:
- "<gray>List active chunks</gray>"
- "<dark_gray>Click to run</dark_gray>"
permission: soapsadmin.performance
action: "[run_command] sa chunkactivity"
mobdensity:
slot: 32
material: ZOMBIE_SPAWN_EGG
name: "<green>Mob Density</green>"
lore:
- "<gray>Scan entity density</gray>"
- "<dark_gray>Click to run</dark_gray>"
permission: soapsadmin.performance
action: "[run_command] sa mobdensity"
redstonecheck:
slot: 33
material: REDSTONE_TORCH
name: "<red>Redstone Check</red>"
lore:
- "<gray>Find heavy redstone</gray>"
- "<dark_gray>Click to run</dark_gray>"
permission: soapsadmin.performance
action: "[run_command] sa redstonecheck"
back:
slot: 40
material: ARROW
name: "<yellow>Back</yellow>"
lore:
- "<gray>Return to Server hub</gray>"
action: "[open_menu] admin-hub-server"
homes:
title: "<gradient:#00CED1:#00FA9A><bold>Homes</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
history:
title: "<gradient:#FF6347:#FF4500><bold>History</bold></gradient> <dark_gray>•</dark_gray> <white>{target}</white> <gray>({page})</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
punishment-materials:
BAN: RED_CONCRETE
TEMPBAN: RED_CONCRETE
MUTE: ORANGE_CONCRETE
TEMPMUTE: ORANGE_CONCRETE
KICK: YELLOW_CONCRETE
WARN: GOLD_BLOCK
items:
prev-page:
slot: 36
material: ARROW
name: "<yellow>← Previous Page</yellow>"
action: "[prev_page]"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 44
material: ARROW
name: "<yellow>Next Page →</yellow>"
action: "[next_page]"
inv-snapshot-history:
title: "<gradient:#FF6347:#FF4500><bold>Snapshots</bold></gradient> <dark_gray>•</dark_gray> <yellow>{target}</yellow> <gray>({page})</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
back:
slot: 47
material: ARROW
name: "<gray>Back to Player List</gray>"
action: "[open_menu] inv-snapshot-players"
restore-all:
slot: 48
material: EMERALD_BLOCK
name: "<green>Restore Latest</green>"
lore:
- "<gray>Restores the most recent snapshot</gray>"
permission: "soapsadmin.invsnapshot.restore"
action: "[restore_latest]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
inv-snapshot-players:
title: "<gradient:#FF6347:#FF4500><bold>Inventory Snapshots</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
player-item:
name: "<yellow>{player_name}</yellow>"
lore:
- "<gray>{snapshot_count} snapshot(s)</gray>"
- "<dark_gray>Click to view history</dark_gray>"
items:
search:
slot: 46
material: OAK_SIGN
name: "<aqua>Search</aqua>"
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
back:
slot: 47
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] admin-hub-duty"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
inv-snapshot-view:
title: "<gradient:#FF6347:#FF4500><bold>Snapshot #{index}</bold></gradient> <dark_gray>•</dark_gray> <yellow>{target}</yellow>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 47
material: ARROW
name: "<gray>Back to History</gray>"
action: "[open_menu] inv-snapshot-history"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
kit-editor:
title: "<gradient:#00CED1:#00FA9A><bold>Kit Editor</bold></gradient> <dark_gray>•</dark_gray> <gray>{kit}</gray>"
size: 6
# No filler. Inventory rows must stay empty for drag-and-drop kit items
border: GRAY_STAINED_GLASS_PANE
kit-list:
title: "<gradient:#00CED1:#00FA9A><bold>Kits</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
kit-manager:
title: "<gradient:#00CED1:#00FA9A><bold>Kit Manager</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
mail-inbox:
title: "<gradient:#55FFFF:#00AAAA><bold>Mail</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: LIGHT_BLUE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
clear-all:
slot: 47
material: LAVA_BUCKET
name: "<red>Clear All</red>"
lore:
- "<gray>Delete every message in your inbox</gray>"
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
mail-read:
title: "<gradient:#55FFFF:#00AAAA><bold>Mail</bold></gradient> <dark_gray>•</dark_gray> <gray>#{id}</gray>"
size: 3
filler: LIGHT_BLUE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 18
material: ARROW
name: "<aqua>◂ Back</aqua>"
action: "[open_menu] mail-inbox"
delete:
slot: 22
material: LAVA_BUCKET
name: "<red>Delete</red>"
mark-read:
slot: 26
material: LIME_DYE
name: "<green>Mark Read</green>"
spawner-editor:
title: "<gradient:#55FF55:#00AA00><bold>Spawner</bold></gradient>"
size: 5
filler: LIME_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
spawner-type-picker:
title: "<gradient:#55FF55:#00AA00><bold>Spawner Type</bold></gradient> <dark_gray>•</dark_gray> <gray>{filter}</gray> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: LIME_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 47
material: OAK_DOOR
name: "<aqua>◂ Back to Spawner</aqua>"
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
# Soft slots (set in Java): 46=search, 48=vanilla tab, 50=mythic tab
spawner-list:
title: "<gradient:#55FF55:#00AA00><bold>Spawners</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: LIME_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
world-manager:
title: "<gradient:#55FF55:#00AA00><bold>World Manager</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: LIME_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
create-world:
slot: 8
material: EMERALD
name: "<green><bold>Create World</bold></green>"
lore:
- "<gray>Open the world creation wizard</gray>"
- "<dark_gray>Click to begin</dark_gray>"
refresh:
slot: 47
material: SUNFLOWER
name: "<yellow>Refresh</yellow>"
lore:
- "<gray>Reload the world list</gray>"
- "<dark_gray>Click to refresh</dark_gray>"
prev-page:
slot: 45
material: ARROW
name: "<green>◂ Previous</green>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<green>Next ▸</green>"
action: "[next_page]"
jail-manager:
title: "<gradient:#FF5555:#AA0000><bold>Jail Manager</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: RED_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
create-room:
slot: 8
material: EMERALD
name: "<green><bold>Create Room</bold></green>"
lore:
- "<gray>Start jail room setup with the tool</gray>"
- "<dark_gray>Click to begin</dark_gray>"
refresh:
slot: 47
material: SUNFLOWER
name: "<yellow>Refresh</yellow>"
lore:
- "<gray>Reload the jail room list</gray>"
- "<dark_gray>Click to refresh</dark_gray>"
prev-page:
slot: 45
material: ARROW
name: "<green>◂ Previous</green>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<green>Next ▸</green>"
action: "[next_page]"
world-create-wizard:
title: "<gradient:#55FF55:#00AA00><bold>Create World</bold></gradient> <dark_gray>•</dark_gray> <gray>{world}</gray>"
size: 6
filler: LIME_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
confirm:
slot: 49
material: LIME_CONCRETE
name: "<green><bold>Create World</bold></green>"
lore:
- "<gray>Generate and load the new world</gray>"
- "<dark_gray>Click to confirm</dark_gray>"
back:
slot: 45
material: ARROW
name: "<gray>◂ Back to list</gray>"
lore:
- "<gray>Return without creating</gray>"
cancel:
slot: 53
material: BARRIER
name: "<red>Cancel</red>"
lore:
- "<gray>Discard this wizard</gray>"
kit-settings:
title: "<gradient:#00CED1:#00FA9A><bold>Kit Settings</bold></gradient> <dark_gray>•</dark_gray> <gray>{kit}</gray>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
mannequin:
title: "<gradient:#5DADE2:#AF7AC5><bold>Mannequin Editor</bold></gradient> <dark_gray>•</dark_gray> <gray>{name}</gray> <dark_gray>({page}/2)</dark_gray>"
size: 6
filler: PURPLE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
info:
slot: 4
material: PLAYER_HEAD
name: "<gold><bold>{name}</bold></gold>"
lore:
- "<gray>Pose: <white>{pose}</white> <dark_gray>·</dark_gray> Yaw: <white>{yaw}°</white></gray>"
- "<gray>Pos: <white>{coords}</white></gray>"
- "<gray>Hand: <white>{hand}</white></gray>"
- "<gray>Glow: <white>{glowing}</white> <dark_gray>·</dark_gray> Invisible: <white>{invisible}</white></gray>"
- "<gray>Gravity: <white>{gravity}</white> <dark_gray>·</dark_gray> Silent: <white>{silent}</white></gray>"
- "<gray>Subtitle: <white>{description}</white></gray>"
- ""
- "<dark_gray>Right-click the mannequin anytime to reopen.</dark_gray>"
# Page 1: flags and placement (centered cols 2-6; no side-column buttons)
glow:
slot: 11
material: GLOWSTONE_DUST
name: "<yellow>Glow</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
material-active: GLOWSTONE
name-active: "<green>Glow</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_glow]"
invisible:
slot: 12
material: GLASS
name: "<yellow>Invisible</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
material-active: TINTED_GLASS
name-active: "<green>Invisible</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_invisible]"
invulnerable:
slot: 13
material: IRON_CHESTPLATE
name: "<yellow>Invulnerable</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
material-active: DIAMOND_CHESTPLATE
name-active: "<green>Invulnerable</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_invulnerable]"
immovable:
slot: 14
material: IRON_CHAIN
name: "<yellow>Immovable</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
material-active: IRON_BARS
name-active: "<green>Immovable</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_immovable]"
name-visible:
slot: 15
material: NAME_TAG
name: "<yellow>Name Visible</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<gray>Hides the floating display name</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Name Visible</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<gray>Display name is shown above the mannequin</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_name_visible]"
collidable:
slot: 20
material: SLIME_BALL
name: "<yellow>Collidable</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<gray>OFF = players can walk through</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
material-active: MAGMA_CREAM
name-active: "<green>Collidable</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<gray>ON = solid body (blocks movement)</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_collidable]"
silent:
slot: 21
material: BELL
name: "<yellow>Silent</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<gray>When ON, the mannequin makes no sounds.</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
material-active: SCULK_SENSOR
name-active: "<green>Silent</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<gray>Sounds are muted.</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_silent]"
gravity:
slot: 22
material: FEATHER
name: "<yellow>Gravity</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
material-active: ANVIL
name-active: "<green>Gravity</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_gravity]"
pose-picker:
slot: 23
material: ARMOR_STAND
name: "<aqua>Body Poses</aqua>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<gray>Only poses valid for mannequins</gray>"
- "<dark_gray>Click to pick (includes Sit)</dark_gray>"
action: "[open_pose_picker]"
adjust-placement:
slot: 24
material: BLAZE_ROD
name: "<gold>Adjust Placement</gold>"
lore:
- "<gray>Yaw: <white>{value}</white></gray>"
- "<gray>Closes the menu so you can see the mannequin</gray>"
- "<yellow>Click:</yellow> <gray>rotate · Sneak+click: raise/lower</gray>"
- "<yellow>Scroll:</yellow> <gray>strafe · F: nudge forward · Q: done</gray>"
action: "[adjust_placement]"
move-up:
slot: 29
material: SLIME_BLOCK
name: "<aqua>Move Up (Y+)</aqua>"
lore:
- "<gray>Y: <white>{y}</white></gray>"
- "<yellow>Click:</yellow> <gray>+0.25</gray> · <yellow>Shift:</yellow> <gray>+1.0</gray>"
action: "[move_up]"
move-down:
slot: 30
material: SOUL_SAND
name: "<aqua>Move Down (Y−)</aqua>"
lore:
- "<gray>Y: <white>{y}</white></gray>"
- "<yellow>Click:</yellow> <gray>−0.25</gray> · <yellow>Shift:</yellow> <gray>−1.0</gray>"
action: "[move_down]"
look-at-me:
slot: 31
material: ENDER_EYE
name: "<aqua>Look at Me</aqua>"
lore:
- "<gray>Face the mannequin toward you</gray>"
- "<yellow>Right-click:</yellow> <gray>copy your yaw</gray>"
- "<yellow>Shift-click:</yellow> <gray>snap yaw to 45°</gray>"
action: "[look_at_me]"
move-here:
slot: 32
material: ENDER_PEARL
name: "<aqua>Move Here</aqua>"
lore:
- "<gray>Teleport mannequin to your feet</gray>"
- "<yellow>Shift-click:</yellow> <gray>snap to block center</gray>"
action: "[move_here]"
main-hand:
slot: 33
material: STICK
name: "<aqua>Main Hand</aqua>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<dark_gray>Click to toggle left/right</dark_gray>"
action: "[toggle_main_hand]"
skin-parts:
slot: 38
material: LEATHER_CHESTPLATE
name: "<light_purple>Skin Parts</light_purple>"
lore:
- "<gray>Hat, cape, jacket, sleeves, pants</gray>"
- "<dark_gray>Click to open</dark_gray>"
action: "[open_skin_parts]"
pose-templates:
slot: 39
material: CHEST
name: "<gold>Presets</gold>"
lore:
- "<gray>Role kits with pose + equipment</gray>"
- "<gray>Guard, Archer, Miner, Shopkeeper</gray>"
- "<dark_gray>Click to browse</dark_gray>"
action: "[open_pose_templates]"
set-skin:
slot: 40
material: PLAYER_HEAD
name: "<green>Set Skin</green>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<yellow>Left-click:</yellow> <gray>type a player name</gray>"
- "<yellow>Right-click:</yellow> <gray>use your skin</gray>"
action: "[set_skin]"
set-name:
slot: 41
material: NAME_TAG
name: "<green>Set Name</green>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<dark_gray>Click to change</dark_gray>"
action: "[set_name]"
set-description:
slot: 42
material: WRITABLE_BOOK
name: "<green>Subtitle / NPC</green>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<gray>The line under the display name (default: NPC)</gray>"
- "<yellow>Left-click:</yellow> <gray>edit text</gray>"
- "<yellow>Right-click:</yellow> <gray>hide / show</gray>"
- "<yellow>Shift+Right:</yellow> <gray>reset to NPC</gray>"
action: "[set_description]"
next-page:
slot: 50
material: ARROW
name: "<aqua>Equipment ▸</aqua>"
lore:
- "<gray>Armor, hands, clone, clear gear</gray>"
- "<dark_gray>Page 2 of 2</dark_gray>"
action: "[next_page]"
delete:
slot: 45
material: TNT
name: "<red><bold>Delete Mannequin</bold></red>"
lore:
- "<dark_gray>Permanently removes this mannequin.</dark_gray>"
- "<yellow>Shift-click to confirm</yellow>"
action: "[delete]"
close:
slot: 53
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
mannequin-equip:
title: "<gradient:#5DADE2:#AF7AC5><bold>Mannequin Equipment</bold></gradient> <dark_gray>•</dark_gray> <gray>{name}</gray> <dark_gray>({page}/2)</dark_gray>"
size: 6
filler: PURPLE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
info:
slot: 4
material: PLAYER_HEAD
name: "<gold><bold>{name}</bold></gold>"
lore:
- "<gray>Pose: <white>{pose}</white> <dark_gray>·</dark_gray> Yaw: <white>{yaw}°</white></gray>"
- "<gray>Pos: <white>{coords}</white></gray>"
- "<gray>Equip armor and hands below</gray>"
- ""
- "<dark_gray>Right-click the mannequin anytime to reopen.</dark_gray>"
equip-helmet:
slot: 20
material: IRON_HELMET
name: "<gold>Helmet</gold>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<yellow>Left-click:</yellow> <gray>equip from hand</gray>"
- "<yellow>Right-click:</yellow> <gray>clear</gray>"
action: "[equip_helmet]"
equip-chest:
slot: 21
material: IRON_CHESTPLATE
name: "<gold>Chestplate</gold>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<yellow>Left-click:</yellow> <gray>equip from hand</gray>"
- "<yellow>Right-click:</yellow> <gray>clear</gray>"
action: "[equip_chest]"
equip-legs:
slot: 22
material: IRON_LEGGINGS
name: "<gold>Leggings</gold>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<yellow>Left-click:</yellow> <gray>equip from hand</gray>"
- "<yellow>Right-click:</yellow> <gray>clear</gray>"
action: "[equip_legs]"
equip-boots:
slot: 23
material: IRON_BOOTS
name: "<gold>Boots</gold>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<yellow>Left-click:</yellow> <gray>equip from hand</gray>"
- "<yellow>Right-click:</yellow> <gray>clear</gray>"
action: "[equip_boots]"
equip-mainhand:
slot: 24
material: IRON_SWORD
name: "<gold>Main Hand Item</gold>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<yellow>Left-click:</yellow> <gray>equip from hand</gray>"
- "<yellow>Right-click:</yellow> <gray>clear</gray>"
action: "[equip_mainhand]"
equip-offhand:
slot: 30
material: SHIELD
name: "<gold>Off Hand Item</gold>"
lore:
- "<gray>Current: <white>{value}</white></gray>"
- "<yellow>Left-click:</yellow> <gray>equip from hand</gray>"
- "<yellow>Right-click:</yellow> <gray>clear</gray>"
action: "[equip_offhand]"
clear-equipment:
slot: 31
material: BUCKET
name: "<red>Clear All Gear</red>"
lore:
- "<gray>Removes every equipment slot</gray>"
- "<yellow>Shift-click:</yellow> <gray>copy your armor + hands</gray>"
- "<dark_gray>Does not delete the mannequin</dark_gray>"
action: "[clear_equipment]"
clone:
slot: 32
material: IRON_NUGGET
name: "<gold>Clone</gold>"
lore:
- "<gray>Duplicate this mannequin in front of you</gray>"
- "<gray>Copies pose, gear, skin, and flags</gray>"
- "<dark_gray>Opens the editor on the copy</dark_gray>"
action: "[clone]"
prev-page:
slot: 48
material: ARROW
name: "<aqua>◂ Controls</aqua>"
lore:
- "<gray>Flags, pose, placement, appearance</gray>"
- "<dark_gray>Page 1 of 2</dark_gray>"
action: "[prev_page]"
delete:
slot: 45
material: TNT
name: "<red><bold>Delete Mannequin</bold></red>"
lore:
- "<dark_gray>Permanently removes this mannequin.</dark_gray>"
- "<yellow>Shift-click to confirm</yellow>"
action: "[delete]"
close:
slot: 53
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
# -- skinparts --
modules:
title: "<gradient:#FFD700:#FFA500><bold>Module Manager</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
gamerules:
title: "<gradient:#5EEAD4:#38BDF8><bold>Gamerules</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
world-prev:
slot: 2
material: ARROW
name: "<aqua>◂ Previous World</aqua>"
action: "[gamerule_world_prev]"
world-next:
slot: 6
material: ARROW
name: "<aqua>Next World ▸</aqua>"
action: "[gamerule_world_next]"
list:
slot: 48
material: BOOK
name: "<yellow>List in Chat</yellow>"
lore:
- "<gray>Print all gamerules for this world</gray>"
action: "[gamerule_list]"
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
motd-editor:
title: "<gradient:#FFD700:#FFA500><bold>MOTD Editor</bold></gradient> <dark_gray>•</dark_gray> <gray>Server List</gray>"
size: 3
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 18
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
close:
slot: 22
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
player-dashboard:
title: "<gradient:#00CED1:#00FA9A><bold>Player Dashboard</bold></gradient> <dark_gray>•</dark_gray> <gray>Quick Access</gray>"
size: 5
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
kits:
slot: 10
material: CHEST
name: "<gold><bold>Kits</bold></gold>"
lore:
- "<gray>Claim kits</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.kit
action: "[open_menu] kits"
rules:
slot: 11
material: BOOK
name: "<yellow><bold>Rules</bold></yellow>"
lore:
- "<gray>Server rules</gray>"
- ""
- "<yellow>Click to read</yellow>"
permission: soapsadmin.rules
action: "[open_menu] rules"
warps:
slot: 12
material: ENDER_PEARL
name: "<aqua><bold>Warps</bold></aqua>"
lore:
- "<gray>Server warp points</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.warp
action: "[open_menu] warps"
homes:
slot: 13
material: RED_BED
name: "<red><bold>Homes</bold></red>"
lore:
- "<gray>Your saved homes</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.home
action: "[open_homes]"
waypoints:
slot: 14
material: LODESTONE
name: "<gold><bold>Waypoints</bold></gold>"
lore:
- "<gray>Personal markers and tracking</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.waypoint
action: "[open_menu] waypoints"
rtp:
slot: 15
material: MAP
name: "<green><bold>RTP</bold></green>"
lore:
- "<gray>Random teleport</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.rtp
action: "[open_menu] rtp-worlds"
vault:
slot: 16
material: ENDER_CHEST
name: "<light_purple><bold>Vaults</bold></light_purple>"
lore:
- "<gray>Your personal storage</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.vault
action: "[open_menu] vault-list"
friends:
slot: 19
material: PLAYER_HEAD
name: "<aqua><bold>Friends</bold></aqua>"
lore:
- "<gray>Friends list and requests</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.friend
action: "[open_menu] friend-list"
mail:
slot: 20
material: PAPER
name: "<white><bold>Mail</bold></white>"
lore:
- "<gray>Offline messages inbox</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.mail
action: "[open_menu] mail-inbox"
report:
slot: 21
material: WRITABLE_BOOK
name: "<red><bold>Report</bold></red>"
lore:
- "<gray>Report a rule-breaker</gray>"
- ""
- "<yellow>Click to start</yellow>"
permission: soapsadmin.report
action: "[open_report]"
tickets:
slot: 22
material: BOOK
name: "<yellow><bold>Tickets</bold></yellow>"
lore:
- "<gray>Create or view support tickets</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.ticket
action: "[open_menu] tickets"
baltop:
slot: 23
material: GOLD_INGOT
name: "<gold><bold>Bal Top</bold></gold>"
lore:
- "<gray>Richest players</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.economy
action: "[open_menu] baltop"
admin-hub:
slot: 25
material: NETHER_STAR
name: "<gold><bold>Admin Menu</bold></gold>"
lore:
- "<gray>Open the admin dashboard</gray>"
- ""
- "<yellow>Click to open</yellow>"
permission: soapsadmin.gui
action: "[open_menu] admin-dashboard"
close:
slot: 40
material: BARRIER
name: "<red><bold>Close</bold></red>"
action: "[close]"
player-profile:
title: "<gradient:#00CED1:#00FA9A><bold>Profile</bold></gradient> <dark_gray>•</dark_gray> <white>{target}</white>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
close:
slot: 45
material: BARRIER
name: "<red>Close</red>"
trade:
slot: 47
material: EMERALD
name: "<green><bold>Trade</bold></green>"
lore:
- "<gray>Send a trade request</gray>"
message:
slot: 49
material: PAPER
name: "<aqua><bold>Message</bold></aqua>"
lore:
- "<gray>Send a private message</gray>"
pay:
slot: 51
material: GOLD_NUGGET
name: "<yellow><bold>Pay</bold></yellow>"
lore:
- "<gray>Send money</gray>"
playeraction:
title: "<gradient:#FF6347:#FF4500><bold>Actions</bold></gradient> <dark_gray>•</dark_gray> <yellow>{target}</yellow>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
# Row 2: Inspect
snapshot:
slot: 10
material: COMPASS
name: "<yellow>Snapshot</yellow>"
lore:
- "<gray>First join, playtime, IPs</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.snapshot
action: "[open_snapshot]"
history:
slot: 11
material: BOOK
name: "<red>History</red>"
lore:
- "<gray>Bans, mutes, warns, kicks</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.audit
action: "[open_history]"
alts:
slot: 12
material: COMPARATOR
name: "<gold>Alts</gold>"
lore:
- "<gray>Shared-IP accounts</gray>"
- "<dark_gray>Click to check</dark_gray>"
permission: soapsadmin.alts
action: "[command] sa alts {target}"
notes:
slot: 13
material: WRITABLE_BOOK
name: "<light_purple>Notes</light_purple>"
lore:
- "<gray>Staff notes for this player</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.note
action: "[command] sa notes {target}"
target-reports:
slot: 14
material: PAPER
name: "<red>Reports</red>"
lore:
- "<gray>Reports filed against this player</gray>"
- "<dark_gray>Click to list in chat</dark_gray>"
permission: soapsadmin.reports
action: "[open_target_reports]"
invsee:
slot: 15
material: CHEST
name: "<gold>Inventory</gold>"
lore:
- "<gray>Open the full inventory</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.invsee
requires-online: true
action: "[invsee]"
endersee:
slot: 16
material: ENDER_CHEST
name: "<dark_purple>Ender Chest</dark_purple>"
lore:
- "<gray>Open the ender chest</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.endersee
requires-online: true
action: "[endersee]"
inv-snapshots:
slot: 17
material: BARREL
name: "<gold>Inv Snapshots</gold>"
lore:
- "<gray>Saved inventories for restore</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.invsnapshot
action: "[open_inv_snapshots]"
# Row 3: Control
heal:
slot: 19
material: GOLDEN_APPLE
name: "<green>Heal</green>"
lore:
- "<gray>Restore full health</gray>"
- "<dark_gray>Click to heal</dark_gray>"
permission: soapsadmin.heal
requires-online: true
action: "[heal_target]"
feed:
slot: 20
material: COOKED_BEEF
name: "<green>Feed</green>"
lore:
- "<gray>Restore full hunger</gray>"
- "<dark_gray>Click to feed</dark_gray>"
permission: soapsadmin.feed
requires-online: true
action: "[feed_target]"
tphere:
slot: 21
material: ENDER_PEARL
name: "<aqua>Teleport Here</aqua>"
lore:
- "<gray>Bring the player to you</gray>"
- "<dark_gray>Click to teleport</dark_gray>"
permission: soapsadmin.tphere
requires-online: true
action: "[tphere_target]"
freeze:
slot: 22
material: BLUE_ICE
name: "<aqua>Freeze</aqua>"
lore:
- "<gray>Lock movement and interaction</gray>"
- "<dark_gray>Click to freeze</dark_gray>"
name-active: "<aqua>Unfreeze</aqua>"
lore-active:
- "<gray>Player is frozen</gray>"
- "<dark_gray>Click to unfreeze</dark_gray>"
permission: soapsadmin.freeze
requires-online: true
action: "[freeze_toggle]"
jail:
slot: 23
material: IRON_BARS
name: "<gold>Jail</gold>"
lore:
- "<gray>Send to a jail room</gray>"
- "<dark_gray>Click to jail</dark_gray>"
name-active: "<gold>Unjail</gold>"
lore-active:
- "<gray>Player is jailed</gray>"
- "<dark_gray>Click to release</dark_gray>"
permission: soapsadmin.jail
action: "[jail_toggle]"
spectate:
slot: 24
material: ENDER_EYE
name: "<dark_purple>Spectate</dark_purple>"
lore:
- "<gray>Watch in spectator mode</gray>"
- "<dark_gray>Click to spectate</dark_gray>"
permission: soapsadmin.spectate
requires-online: true
action: "[spectate_target]"
afk-toggle:
slot: 25
material: CLOCK
name: "<yellow>Mark AFK</yellow>"
lore:
- "<gray>Set AFK status</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Clear AFK</green>"
lore-active:
- "<gray>Player is AFK</gray>"
- "<dark_gray>Click to clear</dark_gray>"
permission: soapsadmin.afk.others
requires-online: true
action: "[afk_toggle]"
lockinv:
slot: 26
material: TRIPWIRE_HOOK
name: "<red>Lock Inventory</red>"
lore:
- "<gray>Block inventory use</gray>"
- "<dark_gray>Click to lock</dark_gray>"
name-active: "<green>Unlock Inventory</green>"
lore-active:
- "<gray>Inventory is locked</gray>"
- "<dark_gray>Click to unlock</dark_gray>"
permission: soapsadmin.lockinv
requires-online: true
action: "[lockinv_toggle]"
# Row 4: Punish
warn:
slot: 28
material: YELLOW_DYE
name: "<yellow>Warn</yellow>"
lore:
- "<gray>Issue a warning</gray>"
- "<dark_gray>Click, then type reason</dark_gray>"
permission: soapsadmin.warn
action: "[chat_input] warn"
kick:
slot: 29
material: LEATHER_BOOTS
name: "<yellow>Kick</yellow>"
lore:
- "<gray>Disconnect with a reason</gray>"
- "<dark_gray>Click, then type reason</dark_gray>"
permission: soapsadmin.kick
requires-online: true
action: "[chat_input] kick"
mute:
slot: 30
material: PAPER
name: "<gold>Mute</gold>"
lore:
- "<gray>Permanent mute</gray>"
- "<dark_gray>Click, then type reason</dark_gray>"
permission: soapsadmin.mute
action: "[chat_input] mute"
tempmute:
slot: 31
material: MAP
name: "<gold>Temp Mute</gold>"
lore:
- "<gray>Timed mute</gray>"
- "<dark_gray>Click, then type duration and reason</dark_gray>"
permission: soapsadmin.tempmute
action: "[chat_input] tempmute"
ban:
slot: 32
material: BARRIER
name: "<red>Ban</red>"
lore:
- "<gray>Permanent ban</gray>"
- "<dark_gray>Click, then type reason</dark_gray>"
permission: soapsadmin.ban
action: "[chat_input] ban"
tempban:
slot: 33
material: IRON_DOOR
name: "<red>Temp Ban</red>"
lore:
- "<gray>Timed ban</gray>"
- "<dark_gray>Click, then type duration and reason</dark_gray>"
permission: soapsadmin.tempban
action: "[chat_input] tempban"
unban:
slot: 34
material: LIME_DYE
name: "<green>Unban</green>"
lore:
- "<gray>Remove an active ban</gray>"
- "<dark_gray>Click to unban</dark_gray>"
permission: soapsadmin.unban
action: "[unban]"
unmute:
slot: 35
material: LIME_WOOL
name: "<green>Unmute</green>"
lore:
- "<gray>Remove an active mute</gray>"
- "<dark_gray>Click to unmute</dark_gray>"
permission: soapsadmin.unmute
action: "[unmute]"
# Row 5: Utility
god:
slot: 37
material: TOTEM_OF_UNDYING
name: "<gold>God Mode</gold>"
lore:
- "<gray>Toggle invulnerability</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>God Mode On</green>"
lore-active:
- "<gray>Player is invulnerable</gray>"
- "<dark_gray>Click to disable</dark_gray>"
permission: soapsadmin.god
requires-online: true
action: "[god_toggle]"
fly-toggle:
slot: 38
material: FEATHER
name: "<aqua>Flight</aqua>"
lore:
- "<gray>Toggle allow-flight</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Flight On</green>"
lore-active:
- "<gray>Player can fly</gray>"
- "<dark_gray>Click to disable</dark_gray>"
permission: soapsadmin.fly
requires-online: true
action: "[fly_toggle]"
repair-all:
slot: 39
material: ANVIL
name: "<yellow>Repair All</yellow>"
lore:
- "<gray>Repair damageable items</gray>"
- "<dark_gray>Click to repair</dark_gray>"
permission: soapsadmin.repair
requires-online: true
action: "[repair_all_target]"
clearinv:
slot: 40
material: TNT
name: "<red>Clear Inventory</red>"
lore:
- "<gray>Remove all inventory items</gray>"
- "<dark_gray>Click to clear</dark_gray>"
permission: soapsadmin.clearinv
requires-online: true
action: "[clearinv_target]"
kill-player:
slot: 41
material: DIAMOND_SWORD
name: "<red>Kill</red>"
lore:
- "<gray>Instantly kill the player</gray>"
- "<dark_gray>Click to kill</dark_gray>"
permission: soapsadmin.kill
requires-online: true
action: "[kill_target]"
quick-punish:
slot: 42
material: GOLDEN_AXE
name: "<gold>Quick Punish</gold>"
lore:
- "<gray>Apply a punish template</gray>"
- "<dark_gray>Click, then type template name</dark_gray>"
permission: soapsadmin.qp
action: "[chat_input] qp"
pay:
slot: 43
material: GOLD_INGOT
name: "<gold>Pay</gold>"
lore:
- "<gray>Send money to this player</gray>"
- "<dark_gray>Click, then type amount</dark_gray>"
permission: soapsadmin.economy.pay
requires-online: true
action: "[chat_input] pay"
launch:
slot: 44
material: FIREWORK_ROCKET
name: "<light_purple>Launch</light_purple>"
lore:
- "<gray>Launch along look direction</gray>"
- "<dark_gray>Click to launch</dark_gray>"
permission: soapsadmin.launch
requires-online: true
action: "[launch_target]"
# Row 6: Nav
back:
slot: 45
material: ARROW
name: "<gray>Back</gray>"
lore:
- "<gray>Return to where you came from</gray>"
- "<dark_gray>Click to go back</dark_gray>"
action: "[playeraction_back]"
close:
slot: 53
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
playerinfo:
title: "<gradient:#00CED1:#00FA9A><bold>Player Info</bold></gradient> <dark_gray>•</dark_gray> <white>{target}</white>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
inspect-hub:
slot: 37
material: SPYGLASS
name: "<aqua>Inspect</aqua>"
lore:
- "<gray>Inventory, notes, alts, snapshot</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gui
action: "[open_playerinfo_inspect]"
actions:
slot: 39
material: COMMAND_BLOCK
name: "<red>Actions</red>"
lore:
- "<gray>Heal, punish, freeze, teleport</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.gui
action: "[open_player_actions]"
refresh:
slot: 41
material: LIME_DYE
name: "<green>Refresh</green>"
lore:
- "<gray>Reload live stats</gray>"
- "<dark_gray>Click to refresh</dark_gray>"
action: "[refresh]"
close:
slot: 43
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
playerinfo-hub-inspect:
title: "<gradient:#00CED1:#00FA9A><bold>Inspect</bold></gradient> <dark_gray>•</dark_gray> <white>{target}</white>"
size: 4
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
invsee:
slot: 10
material: CHEST
name: "<aqua>Inventory</aqua>"
lore:
- "<gray>Open the full inventory</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.invsee
action: "[invsee]"
endersee:
slot: 11
material: ENDER_CHEST
name: "<dark_purple>Ender Chest</dark_purple>"
lore:
- "<gray>Open the ender chest</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.endersee
action: "[endersee]"
notes:
slot: 12
material: WRITABLE_BOOK
name: "<light_purple>Notes</light_purple>"
lore:
- "<gray>Staff notes for this player</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.note
action: "[command] sa notes {target}"
alts:
slot: 13
material: COMPARATOR
name: "<gold>Alts</gold>"
lore:
- "<gray>Shared-IP accounts</gray>"
- "<dark_gray>Click to check</dark_gray>"
permission: soapsadmin.alts
action: "[command] sa alts {target}"
snapshot:
slot: 14
material: COMPASS
name: "<yellow>Snapshot</yellow>"
lore:
- "<gray>First join, playtime, IPs</gray>"
- "<dark_gray>Click to open</dark_gray>"
permission: soapsadmin.snapshot
action: "[command] sa snapshot {target}"
spectate:
slot: 15
material: ENDER_EYE
name: "<aqua>Spectate</aqua>"
lore:
- "<gray>Watch in spectator mode</gray>"
- "<dark_gray>Click to spectate</dark_gray>"
permission: soapsadmin.spectate
action: "[command] sa spectate {target}"
back:
slot: 27
material: ARROW
name: "<gray>Back</gray>"
lore:
- "<dark_gray>Click to return</dark_gray>"
action: "[open_playerinfo]"
close:
slot: 31
material: BARRIER
name: "<red>Close</red>"
lore:
- "<dark_gray>Click to close</dark_gray>"
action: "[close]"
playerselect:
title: "<gradient:#FF6347:#FF4500><bold>Select Player</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
player-item:
name: "<yellow>{player_name}</yellow>"
lore:
- "<gray>Click for actions</gray>"
items:
prev-page:
slot: 36
material: ARROW
name: "<yellow>← Previous Page</yellow>"
action: "[prev_page]"
back:
slot: 38
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
search:
slot: 39
material: OAK_SIGN
name: "<aqua>Search</aqua>"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 44
material: ARROW
name: "<yellow>Next Page →</yellow>"
action: "[next_page]"
plugindetail:
title: "<gradient:#FFD700:#FFA500><bold>Plugin</bold></gradient> <dark_gray>•</dark_gray> <yellow>{plugin_name}</yellow>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 47
material: ARROW
name: "<gray>Back to Plugin List</gray>"
action: "[open_menu] pluginlist"
refresh:
slot: 49
material: SUNFLOWER
name: "<green>Refresh</green>"
lore:
- "<gray>Rescan this plugin's metrics</gray>"
action: "[refresh]"
close:
slot: 53
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
pluginlist:
title: "<gradient:#FFD700:#FFA500><bold>Plugin Monitor</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
gui-item:
material: COMPASS
name: "<aqua><bold>Plugin Monitor</bold></aqua>"
lore:
- "<gray>Right-click to open the plugin list"
glow: true
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
back:
slot: 47
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
refresh:
slot: 51
material: SUNFLOWER
name: "<green>Refresh Scan</green>"
lore:
- "<gray>Force rescan all plugins</gray>"
action: "[refresh]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
support-hub:
title: "<gradient:#FF6347:#FFD700><bold>Support Hub</bold></gradient>"
size: 3
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
tab-reports:
slot: 11
material: WRITABLE_BOOK
name: "<red>Reports</red> <gray>({reports_count})</gray>"
name-active: "<green><bold>Reports</bold></green> <gray>({reports_count})</gray>"
lore:
- "<gray>Cheating, grief, and abuse</gray>"
- "<dark_gray>Click to open queue</dark_gray>"
lore-active:
- "<gray>Cheating, grief, and abuse</gray>"
- "<dark_gray>Click to open queue</dark_gray>"
tab-tickets:
slot: 15
material: PAPER
name: "<yellow>Tickets</yellow> <gray>({tickets_count})</gray>"
name-active: "<green><bold>Tickets</bold></green> <gray>({tickets_count})</gray>"
lore:
- "<gray>Suggestions and player help</gray>"
- "<dark_gray>Click to open inbox</dark_gray>"
lore-active:
- "<gray>Suggestions and player help</gray>"
- "<dark_gray>Click to open inbox</dark_gray>"
back:
slot: 18
material: ARROW
name: "<yellow>Back</yellow>"
action: "[open_menu] admin-hub-duty"
close:
slot: 22
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
reports:
title: "<gradient:#FF6347:#FF4500><bold>Reports</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
report-item:
material: PAPER
search:
slot: 46
material: OAK_SIGN
name: "<aqua>Search</aqua>"
lore:
- "<gray>Filter by target, reporter, or reason</gray>"
- "<dark_gray>Click to type</dark_gray>"
refresh:
slot: 47
material: SUNFLOWER
name: "<yellow>Refresh</yellow>"
lore:
- "<gray>Reload open reports</gray>"
- "<dark_gray>Click to refresh</dark_gray>"
prev-page:
slot: 45
material: ARROW
name: "<green>◂ Previous</green>"
action: "[prev_page]"
back:
slot: 48
material: ARROW
name: "<yellow>Back to Support Hub</yellow>"
action: "[open_menu] support-hub"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<green>Next ▸</green>"
action: "[next_page]"
report-detail:
title: "<gradient:#FF6347:#FF4500><bold>Report</bold></gradient> <dark_gray>•</dark_gray> <gray>#{id}</gray>"
size: 5
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
player-actions:
slot: 20
material: PLAYER_HEAD
name: "<yellow><bold>Player Actions</bold></yellow>"
lore:
- "<gray>Open moderation actions for</gray>"
- "<yellow>{player}</yellow>"
- "<dark_gray>Click to open</dark_gray>"
snapshot:
slot: 22
material: COMPASS
name: "<aqua><bold>Snapshot</bold></aqua>"
lore:
- "<gray>Inspect player info for</gray>"
- "<yellow>{player}</yellow>"
- "<dark_gray>Click to open</dark_gray>"
teleport:
slot: 24
material: ENDER_PEARL
name: "<green><bold>Teleport</bold></green>"
lore:
- "<gray>Teleport to</gray>"
- "<yellow>{player}</yellow>"
- "<dark_gray>Click if online</dark_gray>"
resolve:
slot: 31
material: LIME_DYE
name: "<green><bold>Resolve Report</bold></green>"
lore:
- "<gray>Mark report #{id} as handled</gray>"
- "<dark_gray>Click twice to confirm</dark_gray>"
back:
slot: 36
material: ARROW
name: "<gray>Back to Reports</gray>"
action: "[open_menu] reports"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
reportselect:
title: "<gradient:#FF6347:#FF4500><bold>Report Player</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
player-item:
name: "<yellow>{player_name}</yellow>"
lore:
- "<gray>Click to report this player</gray>"
items:
search:
slot: 46
material: OAK_SIGN
name: "<aqua>Search</aqua>"
filter:
slot: 47
material: LIME_DYE
name: "<white>Filter</white>"
prev-page:
slot: 45
material: ARROW
name: "<green>◂ Previous</green>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<green>Next ▸</green>"
action: "[next_page]"
rtp-worlds:
enabled: true
title: "<gradient:#00CED1:#00FA9A><bold>RTP Worlds</bold></gradient> <dark_gray>•</dark_gray> <gray>Select destination</gray>"
size: 3
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
world-icons:
world:
material: GRASS_BLOCK
name: "<green>Overworld</green>"
lore:
- "<gray>Teleport randomly in the overworld</gray>"
world_nether:
material: NETHERRACK
name: "<red>Nether</red>"
lore:
- "<gray>Teleport randomly in the nether</gray>"
world_the_end:
material: END_STONE
name: "<dark_purple>The End</dark_purple>"
lore:
- "<gray>Teleport randomly in the end</gray>"
rules:
title: "<gradient:#00CED1:#00FA9A><bold>Server Rules</bold></gradient> <dark_gray>•</dark_gray> <gray>Read carefully</gray>"
size: 5
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
shop-buy:
title: "<gradient:#55FF55:#00AA00>Buy</gradient> <dark_gray>•</dark_gray> <gray>Page </gray><yellow>{page}</yellow>"
size: 6
filler: LIME_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 48
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 50
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
shop-hub:
title: "<gradient:#55FF55:#00AA00>Shop</gradient>"
size: 3
filler: LIME_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
balance-info:
slot: 4
material: GOLD_NUGGET
name: "<gold>Your Wallet</gold>"
lore:
- "<gray>Balance: <green>{balance}</green></gray>"
- "<gray>Hand worth: <yellow>{hand_worth}</yellow></gray>"
- "<gray>Inventory: <aqua>{inv_worth}</aqua></gray>"
buy:
slot: 11
material: EMERALD_BLOCK
name: "<green>Buy Items</green>"
lore:
- "<gray>Browse the buy catalog</gray>"
- "<dark_gray>Click to open</dark_gray>"
action: "[open_menu] shop-buy"
sell:
slot: 15
material: GOLD_INGOT
name: "<yellow>Sell Items</yellow>"
lore:
- "<gray>Sell hand or inventory</gray>"
- "<dark_gray>Click to open</dark_gray>"
action: "[open_menu] shop-sell"
info:
slot: 13
material: BOOK
name: "<aqua>Shop Info</aqua>"
lore:
- "<gray>Price: /sa price [item]</gray>"
- "<gray>Worth: /sa worth · Value: /sa value</gray>"
close:
slot: 22
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
shop-sell:
title: "<gradient:#55FF55:#00AA00>Sell</gradient>"
size: 3
filler: LIME_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
close:
slot: 22
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
autosell:
title: "<green>Autosell</green> <dark_gray>•</dark_gray> <gray>Page </gray><yellow>{page}</yellow>"
size: 6
filler: LIME_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 48
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 50
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
chatroom-hub:
title: "<aqua>Chat Rooms</aqua> <dark_gray>•</dark_gray> <gray>Page </gray><yellow>{page}</yellow>"
size: 6
filler: LIGHT_BLUE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 48
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 50
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
chatroom-manage:
title: "<gold>Room</gold> <dark_gray>•</dark_gray> <aqua>{room}</aqua>"
size: 6
filler: LIGHT_BLUE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 48
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 50
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
skinparts:
title: "<gradient:#E74C3C:#F39C12><bold>Skin Parts</bold></gradient> <dark_gray>•</dark_gray> <gray>{name}</gray>"
size: 3
filler: PURPLE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
hat:
slot: 1
material: LEATHER_HELMET
name: "<yellow>Hat</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Hat</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_hat]"
cape:
slot: 2
material: ELYTRA
name: "<yellow>Cape</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Cape</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_cape]"
jacket:
slot: 3
material: LEATHER_CHESTPLATE
name: "<yellow>Jacket</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Jacket</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_jacket]"
left-sleeve:
slot: 4
material: LEATHER_LEGGINGS
name: "<yellow>Left Sleeve</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Left Sleeve</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_left_sleeve]"
right-sleeve:
slot: 5
material: LEATHER_LEGGINGS
name: "<yellow>Right Sleeve</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Right Sleeve</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_right_sleeve]"
left-pants:
slot: 6
material: LEATHER_BOOTS
name: "<yellow>Left Pants</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Left Pants</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_left_pants]"
right-pants:
slot: 7
material: LEATHER_BOOTS
name: "<yellow>Right Pants</yellow>"
lore:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
name-active: "<green>Right Pants</green>"
lore-active:
- "<gray>Status: {status}</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
action: "[toggle_right_pants]"
back:
slot: 18
material: ARROW
name: "<gray>Back to Editor</gray>"
action: "[back]"
close:
slot: 22
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
snapshot:
title: "<gradient:#FF6347:#FF4500><bold>Snapshot</bold></gradient> <dark_gray>•</dark_gray> <white>{target}</white>"
size: 4
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
first-join:
slot: 10
material: CLOCK
name: "<yellow>First Join</yellow>"
last-join:
slot: 11
material: COMPASS
name: "<yellow>Last Join</yellow>"
playtime:
slot: 12
material: EXPERIENCE_BOTTLE
name: "<yellow>Playtime</yellow>"
ip-count:
slot: 13
material: PAPER
name: "<yellow>IP Count</yellow>"
no-data:
slot: 4
material: BARRIER
name: "<red>No Data</red>"
lore:
- "<gray>Player has never joined</gray>"
ban-status:
slot: 19
material: GREEN_WOOL
name: "<green>No Ban</green>"
lore:
- "<gray>No active ban</gray>"
material-active: RED_WOOL
name-active: "<red>Banned</red>"
mute-status:
slot: 20
material: GREEN_WOOL
name: "<green>No Mute</green>"
lore:
- "<gray>No active mute</gray>"
material-active: RED_WOOL
name-active: "<red>Muted</red>"
warnings:
slot: 21
material: WRITABLE_BOOK
name: "<yellow>Warnings</yellow>"
freeze-status:
slot: 22
material: ICE
name: "<gray>Not Frozen</gray>"
lore:
- "<gray>Player is not frozen</gray>"
material-active: BLUE_ICE
name-active: "<aqua>Frozen</aqua>"
lore-active:
- "<gray>Player is currently frozen</gray>"
afk-status:
slot: 23
material: GRAY_DYE
name: "<gray>Not AFK</gray>"
lore:
- "<gray>Player is active</gray>"
material-active: LIME_DYE
name-active: "<yellow>AFK</yellow>"
lore-active:
- "<gray>Player is currently AFK</gray>"
back:
slot: 31
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
staff-dashboard:
title: "<gradient:#FF6347:#FF4500><bold>Staff Dashboard</bold></gradient> <dark_gray>•</dark_gray> <gray>{player}</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 47
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
staff-leaderboard:
title: "<gradient:#FF6347:#FF4500><bold>Staff Leaderboard</bold></gradient> <dark_gray>•</dark_gray> <gray>{period}</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 47
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] dashboard"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
staffpanel:
title: "<gradient:#FF6347:#FF4500><bold>Staff Panel</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: ORANGE_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
player-item:
name: "<yellow>{player_name}</yellow>"
lore:
- "<gray>Click for actions</gray>"
items:
prev-page:
slot: 36
material: ARROW
name: "<yellow>← Previous Page</yellow>"
action: "[prev_page]"
back:
slot: 38
material: ARROW
name: "<gray>Back to Dashboard</gray>"
action: "[open_menu] admin-hub-duty"
search:
slot: 39
material: OAK_SIGN
name: "<aqua>Search</aqua>"
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 44
material: ARROW
name: "<yellow>Next Page →</yellow>"
action: "[next_page]"
ticket-list:
title: "<gradient:#FFD700:#FFA500><bold>Tickets</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
create-ticket:
slot: 4
material: EMERALD
name: "<green><bold>Create Ticket</bold></green>"
lore:
- "<gray>Open a new support ticket</gray>"
- ""
- "<yellow>Click to create</yellow>"
ticket-item:
material: PAPER
filter:
slot: 46
material: LIME_DYE
name: "<aqua>Filter</aqua>"
lore:
- "<gray>Cycle open, closed, or all</gray>"
- "<dark_gray>Staff only</dark_gray>"
refresh:
slot: 48
material: SUNFLOWER
name: "<yellow>Refresh</yellow>"
lore:
- "<gray>Reload this ticket list</gray>"
- "<dark_gray>Click to refresh</dark_gray>"
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
back:
slot: 47
material: ARROW
name: "<yellow>Back to Support Hub</yellow>"
action: "[open_menu] support-hub"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
death-settings:
title: "<gradient:#FFD700:#FFA500><bold>Death Settings</bold></gradient>"
size: 4
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
insta-respawn:
slot: 11
material: TOTEM_OF_UNDYING
name: "<green>Insta Respawn</green> <dark_gray>({state})</dark_gray>"
name-active: "<green><bold>Insta Respawn</bold></green> <dark_gray>({state})</dark_gray>"
lore:
- "<gray>Respawn immediately on death</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
bed-respawn:
slot: 13
material: RED_BED
name: "<green>Bed Respawn</green> <dark_gray>({state})</dark_gray>"
name-active: "<green><bold>Bed Respawn</bold></green> <dark_gray>({state})</dark_gray>"
lore:
- "<gray>Allow bed and anchor respawn</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
spawn-respawn:
slot: 15
material: COMPASS
name: "<green>Spawn Respawn</green> <dark_gray>({state})</dark_gray>"
name-active: "<green><bold>Spawn Respawn</bold></green> <dark_gray>({state})</dark_gray>"
lore:
- "<gray>Use configured spawn on respawn</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
rtp-respawn:
slot: 20
material: ENDER_PEARL
name: "<green>RTP Respawn</green> <dark_gray>({state})</dark_gray>"
name-active: "<green><bold>RTP Respawn</bold></green> <dark_gray>({state})</dark_gray>"
lore:
- "<gray>Random teleport after respawn</gray>"
- "<dark_gray>Click to toggle</dark_gray>"
back:
slot: 27
material: ARROW
name: "<gray>Back</gray>"
action: "[open_menu] admin-hub-server"
close:
slot: 31
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
ticket-view:
title: "<gradient:#FFD700:#FFA500><bold>Ticket {id}</bold></gradient>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
back:
slot: 47
material: ARROW
name: "<gray>Back to Ticket List</gray>"
action: "[open_menu] ticket-list"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
trade:
title: "<gradient:#5EEAD4:#38BDF8><bold>Trade</bold></gradient> <dark_gray>•</dark_gray> <white>{partner}</white>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
# Offer grids stay empty air after fill (TradeGui clears them so panes never sync as offers).
vault-list:
title: "<gradient:#9B59B6:#D2B4DE><bold>Vaults</bold></gradient>"
size: 5
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
close:
slot: 40
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
warps:
title: "<gradient:#00CED1:#00FA9A><bold>Warps</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: CYAN_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
waypoint-list:
title: "<gradient:#FFD700:#FFA500><bold>Waypoints</bold></gradient> <dark_gray>•</dark_gray> <gray>Page {page}</gray>"
size: 6
filler: YELLOW_STAINED_GLASS_PANE
border: GRAY_STAINED_GLASS_PANE
items:
create-waypoint:
slot: 8
material: EMERALD
name: "<green><bold>Create waypoint</bold></green>"
lore:
- "<gray>Place a waypoint at your feet</gray>"
- "<gray>Then edit name, marker, and color</gray>"
- "<dark_gray>{used}/{max} used</dark_gray>"
- "<dark_gray>Click to begin</dark_gray>"
prev-page:
slot: 45
material: ARROW
name: "<aqua>◂ Previous</aqua>"
action: "[prev_page]"
close:
slot: 49
material: BARRIER
name: "<red>Close</red>"
action: "[close]"
next-page:
slot: 53
material: ARROW
name: "<aqua>Next ▸</aqua>"
action: "[next_page]"
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