Admin GUI
Last updated Oct 28, 2026
Admin GUI
/shs gui (permission soapsstamina.admin). Requires gui.enabled: true.
Admin path: GUI first → YAML for food / item / biome tables → /shs config when you know the group key. See Getting Started.
Pages
| Page | Contents |
|---|---|
| Features | On/off by category |
| Values | Drain and cost editors by category |
| Weight | Held-item weight + encumbrance / pack / scaling |
| Stamina food | Held food instant, buff duration, buff regen → actions.yml |
| World overrides | Per-action enable + multiplier for your current world |
| Biome list | Add / remove / edit biomes (requires biomes feature on) |
Features hub
Categories: Movement, Combat, Recovery, Hunger, Weight, World, Aquatic, Terrain, Display, Integrations.
Hunger: cycle Overflow / Bar / Off. Bar makes the food bar show stamina (Hunger Modes). Separate from Display (boss / action bar).
Display: effects, quiet feedback, sounds, recovery chat. Defaults ship light (slowness and sweat). Feedback and Empty Stamina
Nested micro-toggles stay off the category lists. Use Search all features or /shs toggle list all. Soft-depend toggles hide until the plugin is present.
Reload
Same policy as Getting Started. Most GUI edits apply at runtime. engine.tick-interval needs /shs reload. Provider changes need a full restart.
Player display picker
/stamina display with no args opens off / actionbar / bossbar / chat / default.
Folia
Page switches and chat search run on the player's entity thread. Do not open the GUI from console.
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