Class and Pack Identity
Last updated Oct 28, 2026
Class and Pack Identity
How RPG max/regen and SHS drains work together. Setup: Choosing a Stamina Store.
Who owns what
| Piece | Owner |
|---|---|
| Max stamina | MMOCore class stats, or Mythic reagent max |
| Native regen | MMOCore STA_REGEN, or Mythic pack skills |
| Skill / spell costs | MMOCore or MythicRPG (same bar when pointed at stamina / the SHS reagent) |
| Sprint, fight, weight, food, bed | SHS |
Skill costs: Want skills share bar · MMOCore Setup · MythicRPG Setup
Growing endurance
- Raise max and native regen on the RPG side (class stats or reagent max / pack regen).
- Optional: scaling weight / drain in
weight.ymlwith placeholders (Weight and Encumbrance). - Soften early play with
context.new-playersif you want. - MMOCore: keep
block-native-regen-while-active: trueso sprint does not refill mid-run.
/stamina debug shows live multipliers and regen gates.
Food identity
Travel rations restore a little. Feasts restore more and can grant Well Fed while idle. Defaults and bar-mode merge: Hunger Modes.
Recovery cues
Optional short chat when tired or when heavy load slows rest (recovery-cues in Default feedback.yml). Shipped off.
See also: Actions · Want soften/harden drain
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