Changelog

Last updated Jul 6, 2026

Changelog

1.0.7

Production readiness (2026-06-11)

  • Optional engine.players-per-tick round-robin batching for large player counts
  • Food intercept gated on active stamina profile
  • Scaling-drain PlaceholderAPI values cached per tick
  • Atomic weight.yml saves via SoapsYamlFiles
  • /shs weight CLI hot-updates in-memory weight maps without full reload
  • Plugin potion effects cleared on player quit
  • MMOCore soft-depend with operational check at enable

Scaling drain (1.0.7)

  • Added scaling-drain: an RPG stat (strength by default via %mmocore_attribute_strength%) offsets how much inventory weight increases action stamina drain. Enable with scaling-drain.enabled: true in weight.yml (requires PlaceholderAPI).
  • Replaced legacy flat scaling-drain (per-point / cap). Those keys are removed from weight.yml on reload.
  • When scaling-drain is on, encumbrance tier drain multipliers no longer stack. Slowness, sprint block, drowning, and fall damage penalties still apply.
  • New placeholders: %shs_carry_burden%, %shs_scaling_drain_mult%.
  • Admin GUI: scaling-drain sliders and stat-format cycle (points vs percent).
  • Command: /shs weight scaling-drain <key> <value> for live tuning.

1.0.6

  • Master UI switch (ui.enabled) to turn off all stamina bars and chat UI from one setting
  • UI switch added to admin Features GUI
  • Split disabled worlds into separate stamina and weight lists (general.disabled-worlds.stamina and .weight)
  • Polished config and message comments
  • Improved admin GUI search and hunger toggle display while filtering
  • Fixed System Settings GUI so all values stay visible and editable
  • Performance pass on engine and admin GUI

1.0.5

  • Sprinting and stamina lock feel more solid; less sprint abuse at low stamina
  • Separate PvP/PvE multipliers and in-combat regen control
  • Anti-spam for jump, dodge, and throwables
  • More action coverage: block interact, mace smash, slime bounce, lava contact, bed-rest timing
  • Projectile, dodge, sprint-burst, bed-rest, stamina-food, and second-wind settings consolidated into actions.yml
  • New-player easing for first minutes on the server
  • Admin GUI: feature search/filter and better state handling
  • /shs config set biome keys fixed
  • Disabled-world checks normalized for reliable world-name matching
  • Engine and weight performance improvements
  • Startup warnings for unsafe weight scaling setups
  • YAML files polished with clearer owner-focused comments
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