Changelog

Last updated Sep 18, 2026

Changelog

1.1.2

  • Gate Well Fed and optionally MMOCore native STA_REGEN while the player is busy (sprint, combat, recent actions)
  • Add integration.mmocore.block-native-regen-while-active (default on for new installs)
  • Encumbrance regen multipliers in weight.yml (regen-multiplier-normal / regen-multiplier-severe)
  • Admin Features GUI: category hub, merged nested toggles, clearer names and lore in messages.yml
  • /stamina debug shows activity/native regen block flags and encumbrance regen multiplier
  • FAQ and docs for regen-while-sprinting and encumbrance recovery
  • Shared ToggleRegistry for GUI and /shs toggle (no list drift); Integrations include EI/Eco/Crucible weight
  • Hunger mode and sprint unlock mode as System GUI cycles; System values paginated
  • /shs toggle list [category]; /shs config set mmocore|drowning|fall-damage|encumbrance …
  • Recovery comments and System slider for activity-regen-scale (SHS idle regen scale)
  • Recovery chat cues when busy or when heavy load slows regen (recovery-cues)
  • Richer stamina-food defaults (travel rations vs feasts)
  • presets/public-smp.yml fair overlay; identity-fighter/swimmer/climber overlays
  • Docs: Endurance and Class Identity
  • HUD chips for Well Fed / Well Rested (%well_fed_chip%, %well_rested_chip%); HUD stays visible while a buff is active even at full stamina
  • /stamina shows a "Right now" line when busy, winded, staggered, heavy, or buffed
  • /weight load feel (Manageable / Heavy / Overloaded); clearer encumbrance messages
  • Optional first-join tip (player-display-choice.first-join-tip), persisted as tip-seen in playerdata
  • Recovery busy cue rewritten; fires once per tired stretch (not every sprint start)

1.1.1

  • Fix %shs_encumbered%, encumbered fall damage, %shs_carry_burden%, and %shs_scaling_drain_mult% to use pack-animal penalty weight
  • Add %shs_penalty_weight% placeholder; /weight shows carry burden when pack relief is active
  • Wire action-world-overrides to all event-based drains and remaining engine tick drains (shield, elytra, climbing, crawling, boat, winded, slime-bounce)
  • Second wind can proc while sneaking at 0 stamina
  • Optional engine.regen-block-idle-while-swimming (default: allow idle regen while floating in water)
  • Expose getStaminaService() / getStaminaManager() for companion plugins
  • /stamina debug includes total vs penalty weight line
  • RPG/hardcore preset and documentation improvements
  • Pack-animal placeholders and fall damage refresh burden before read (no stale scoreboard burden)
  • Fix block-interact: right-click empty hand only; honors soapsstamina.bypass.tool-use
  • Global worlds: multiplier now applies to combat/mining instant drains (not just tick movement)
  • Optional actions.apply-load-multipliers-to-instant for RPG carry parity on attacks and mining
  • Sprint-lock warning message (actions.sprint.lock.warn-player); optional sprint-burst cooldown message
  • /shs config set for jump rate limits and engine.players-per-tick
  • World overrides for dodge, sprint-burst, bed-rest, stamina-food

1.1.0

  • Full Paper, Spigot, and Folia support (folia-supported: true; Folia uses per-player entity tasks)
  • Persist /stamina display in playerdata/<uuid>.yml; add default reset; feature on by default
  • Per-item melee costs: mmoitems-attack-cost (TYPE:ID) and crucible-attack-cost
  • Mounted gallop drain and saddle swing multipliers (horse/camel/donkey/mule/llama); optional lance bonus
  • Weather rain/thunder modifiers on sprint drain and biome exposure
  • Pack-animal burden relief for nearby chested llamas, donkeys, and mules
  • Mouth-anchored low-stamina feedback (breath, heartbeat, encumbered footsteps)
  • /stamina debug live multiplier snapshot
  • Admin GUI, /shs toggle, /shs config set, and /shs weight pack-animals for every new feature
  • Placeholders: %shs_weather%, %shs_weather_drain_mult%, %shs_pack_animals%, %shs_pack_relief%

1.0.9

Previous release: action drain, weight, hunger modes, biomes/altitude (off), dodge/sprint-burst (off), bed rest, admin GUI, PlaceholderAPI.