Environment and Weather

Last updated Oct 28, 2026

Environment and Weather

Climate pressure on stamina: biomes, altitude, and weather. All default off.

Full file: Default environment.yml

Biomes

When biomes.enabled: true, extreme biomes build exposure over time, then add drain and light visuals.

  • Cold: armor helps. Freeze meter and particles are optional.
  • Hot: less armor or water helps. Heavy load makes heat worse.

Toggle: /shs toggle biomes
Bypass: soapsstamina.bypass.biomes

Biome list editor in /shs gui stays gated until biomes are enabled.

Altitude

When altitude is enabled, high and low Y add drain. Pair with biomes if you want both layers.

Weather

Requires weather.enabled: true (lives in environment.yml on 1.1.6).

  • Rain cools heat exposure and worsens cold build.
  • Rain / thunder raise sprint (and mounted) drain multipliers.
  • Exposure timers only move if biomes are also enabled.
/shs toggle weather

Bypass: soapsstamina.bypass.weather
Placeholders: %shs_weather%, %shs_weather_drain_mult%

Defaults to remember

Pressure extras stay off until you flip them. Helpful systems (HUD choice, pack animals) default on elsewhere.

See also: Feedback and Empty Stamina · Want soften/harden drain

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