Environment and Weather
Last updated Oct 28, 2026
Environment and Weather
Climate pressure on stamina: biomes, altitude, and weather. All default off.
Full file: Default environment.yml
Biomes
When biomes.enabled: true, extreme biomes build exposure over time, then add drain and light visuals.
- Cold: armor helps. Freeze meter and particles are optional.
- Hot: less armor or water helps. Heavy load makes heat worse.
Toggle: /shs toggle biomes
Bypass: soapsstamina.bypass.biomes
Biome list editor in /shs gui stays gated until biomes are enabled.
Altitude
When altitude is enabled, high and low Y add drain. Pair with biomes if you want both layers.
Weather
Requires weather.enabled: true (lives in environment.yml on 1.1.6).
- Rain cools heat exposure and worsens cold build.
- Rain / thunder raise sprint (and mounted) drain multipliers.
- Exposure timers only move if biomes are also enabled.
/shs toggle weather
Bypass: soapsstamina.bypass.weather
Placeholders: %shs_weather%, %shs_weather_drain_mult%
Defaults to remember
Pressure extras stay off until you flip them. Helpful systems (HUD choice, pack animals) default on elsewhere.
See also: Feedback and Empty Stamina · Want soften/harden drain
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